TAO_EC_Dispatching Class Reference

Abstract base class for the dispatching strategies. More...

#include <EC_Dispatching.h>

Inheritance diagram for TAO_EC_Dispatching:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual ~TAO_EC_Dispatching (void)
 Destructor...
virtual void activate (void)=0
virtual void shutdown (void)=0
virtual void push (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, const RtecEventComm::EventSet &event, TAO_EC_QOS_Info &qos_info ACE_ENV_ARG_DECL_WITH_DEFAULTS)=0
virtual void push_nocopy (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, RtecEventComm::EventSet &event, TAO_EC_QOS_Info &qos_info ACE_ENV_ARG_DECL_WITH_DEFAULTS)=0

Detailed Description

Abstract base class for the dispatching strategies.

The dispatching strategies. The EC may be configured with different dispatching strategies, for instance, it can use a pool of threads to dispatch the events, or a set of queues with threads at different priorities for each queue or can simply push the event to the consumer in FIFO order.


Constructor & Destructor Documentation

TAO_EC_Dispatching::~TAO_EC_Dispatching void   )  [virtual]
 

Destructor...


Member Function Documentation

virtual void TAO_EC_Dispatching::activate void   )  [pure virtual]
 

Initialize all the data structures, activate any internal threads, etc.

Implemented in TAO_EC_Kokyu_Dispatching, TAO_EC_MT_Dispatching, TAO_EC_Priority_Dispatching, TAO_EC_Reactive_Dispatching, TAO_EC_RTCORBA_Dispatching, and TAO_EC_TPC_Dispatching.

virtual void TAO_EC_Dispatching::push TAO_EC_ProxyPushSupplier proxy,
RtecEventComm::PushConsumer_ptr  consumer,
const RtecEventComm::EventSet event,
TAO_EC_QOS_Info &qos_info  ACE_ENV_ARG_DECL_WITH_DEFAULTS
[pure virtual]
 

The consumer represented by proxy should receive event. It can use the information in qos_info to determine the event priority (among other things).

Implemented in TAO_EC_Kokyu_Dispatching, TAO_EC_MT_Dispatching, TAO_EC_Priority_Dispatching, TAO_EC_Reactive_Dispatching, TAO_EC_RTCORBA_Dispatching, and TAO_EC_TPC_Dispatching.

virtual void TAO_EC_Dispatching::push_nocopy TAO_EC_ProxyPushSupplier proxy,
RtecEventComm::PushConsumer_ptr  consumer,
RtecEventComm::EventSet event,
TAO_EC_QOS_Info &qos_info  ACE_ENV_ARG_DECL_WITH_DEFAULTS
[pure virtual]
 

Implemented in TAO_EC_Kokyu_Dispatching, TAO_EC_MT_Dispatching, TAO_EC_Priority_Dispatching, TAO_EC_Reactive_Dispatching, TAO_EC_RTCORBA_Dispatching, and TAO_EC_TPC_Dispatching.

virtual void TAO_EC_Dispatching::shutdown void   )  [pure virtual]
 

Deactivate any internal threads and cleanup internal data structures, it should only return once the threads have finished their jobs.

Implemented in TAO_EC_Kokyu_Dispatching, TAO_EC_MT_Dispatching, TAO_EC_Priority_Dispatching, TAO_EC_Reactive_Dispatching, TAO_EC_RTCORBA_Dispatching, and TAO_EC_TPC_Dispatching.


The documentation for this class was generated from the following files:
Generated on Wed Nov 23 16:18:34 2005 for TAO_RTEvent by  doxygen 1.4.5