TAO_Id_Uniqueness_Strategy Class Reference

Id uniqueness strategy. More...

#include <Active_Object_Map.h>

Inheritance diagram for TAO_Id_Uniqueness_Strategy:

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Collaboration diagram for TAO_Id_Uniqueness_Strategy:

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List of all members.

Public Member Functions

virtual ~TAO_Id_Uniqueness_Strategy (void)
 Virtual destructor.
virtual int is_servant_in_map (PortableServer::Servant servant, int &deactivated)=0
 Must be used with UNIQUE_ID policy.
virtual int unbind_using_user_id (const PortableServer::ObjectId &user_id)=0
virtual int find_user_id_using_servant (PortableServer::Servant servant, PortableServer::ObjectId_out user_id)=0
virtual int find_system_id_using_servant (PortableServer::Servant servant, PortableServer::ObjectId_out system_id, CORBA::Short &priority)=0
virtual int bind_using_user_id (PortableServer::Servant servant, const PortableServer::ObjectId &user_id, CORBA::Short priority, TAO_Active_Object_Map_Entry *&entry)=0
virtual CORBA::Boolean remaining_activations (PortableServer::Servant servant)=0
void set_active_object_map (TAO_Active_Object_Map *active_object_map)
 Set the active map.

Protected Attributes

TAO_Active_Object_Mapactive_object_map_
 Pointer to the active map.

Detailed Description

Id uniqueness strategy.

Strategy for implementing points of variation between the UNIQUE_ID and the MULTIPLE_ID policies.


Constructor & Destructor Documentation

TAO_Id_Uniqueness_Strategy::~TAO_Id_Uniqueness_Strategy void   )  [virtual]
 

Virtual destructor.


Member Function Documentation

virtual int TAO_Id_Uniqueness_Strategy::bind_using_user_id PortableServer::Servant  servant,
const PortableServer::ObjectId user_id,
CORBA::Short  priority,
TAO_Active_Object_Map_Entry *&  entry
[pure virtual]
 

Can be used with any policy. With the SYSTEM_ID policy, <user_id> is actually <system_id>.

Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy.

virtual int TAO_Id_Uniqueness_Strategy::find_system_id_using_servant PortableServer::Servant  servant,
PortableServer::ObjectId_out  system_id,
CORBA::Short priority
[pure virtual]
 

Must be used with UNIQUE_ID policy. With the SYSTEM_ID policy, <user_id> is actually <system_id>.

Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy.

virtual int TAO_Id_Uniqueness_Strategy::find_user_id_using_servant PortableServer::Servant  servant,
PortableServer::ObjectId_out  user_id
[pure virtual]
 

Must be used with UNIQUE_ID policy. With the SYSTEM_ID policy, <user_id> is actually <system_id>.

Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy.

virtual int TAO_Id_Uniqueness_Strategy::is_servant_in_map PortableServer::Servant  servant,
int &  deactivated
[pure virtual]
 

Must be used with UNIQUE_ID policy.

Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy.

virtual CORBA::Boolean TAO_Id_Uniqueness_Strategy::remaining_activations PortableServer::Servant  servant  )  [pure virtual]
 

Are there any remaining activations of <servant> in the active object map? Can be used with any policy.

Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy.

void TAO_Id_Uniqueness_Strategy::set_active_object_map TAO_Active_Object_Map active_object_map  ) 
 

Set the active map.

virtual int TAO_Id_Uniqueness_Strategy::unbind_using_user_id const PortableServer::ObjectId user_id  )  [pure virtual]
 

Can be used with any policy. With the SYSTEM_ID policy, <user_id> is actually <system_id>.

Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy.


Member Data Documentation

TAO_Active_Object_Map* TAO_Id_Uniqueness_Strategy::active_object_map_ [protected]
 

Pointer to the active map.


The documentation for this class was generated from the following files:
Generated on Wed Nov 23 16:09:38 2005 for TAO_PortableServer by  doxygen 1.4.5