Log_Msg.cpp File Reference

#include "ace_pch.h"
#include "ace/config-all.h"
#include "ace/ACE.h"
#include "ace/Thread_Manager.h"
#include "ace/Guard_T.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_errno.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/OS_NS_wchar.h"
#include "ace/OS_NS_signal.h"
#include "ace/OS_NS_unistd.h"
#include "ace/Object_Manager_Base.h"
#include "ace/streams.h"
#include "ace/Log_Msg.h"
#include "ace/Log_Msg_Callback.h"
#include "ace/Log_Msg_IPC.h"
#include "ace/Log_Msg_NT_Event_Log.h"
#include "ace/Log_Msg_UNIX_Syslog.h"
#include "ace/Log_Record.h"
#include "ace/Recursive_Thread_Mutex.h"

Include dependency graph for Log_Msg.cpp:


Classes

class  ACE_Log_Msg_Manager
 Synchronize output operations. More...

Defines

#define ACE_NTRACE   1
#define ACE_LOG_MSG_SYSLOG_BACKEND   ACE_Log_Msg_NT_Event_Log
#define ACE_UPDATE_COUNT(COUNT, LEN)

Define Documentation

#define ACE_LOG_MSG_SYSLOG_BACKEND   ACE_Log_Msg_NT_Event_Log
 

#define ACE_NTRACE   1
 

#define ACE_UPDATE_COUNT COUNT,
LEN   ) 
 

Value:

do { if (static_cast<size_t> (LEN) > COUNT) COUNT = 0; \
     else COUNT -= static_cast<size_t> (LEN); \
   } while (0)


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