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| ACE_WIN32_Wakeup_Completion (ACE_Handler &handler, const void *act=0, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | |
| Constructor. More... | |
| virtual | ~ACE_WIN32_Wakeup_Completion (void) |
| Destructor. More... | |
| virtual void | complete (size_t bytes_transferred=0, int success=1, const void *completion_key=0, u_long error=0) |
| This method calls the <handler>'s <handle_wakeup> method. More... | |
Definition at line 21 of file WIN32_Proactor.cpp.
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Constructor.
Definition at line 781 of file WIN32_Proactor.cpp.
00786 : ACE_Asynch_Result_Impl (), 00787 ACE_WIN32_Asynch_Result (handler, act, event, 0, 0, priority, signal_number) 00788 { 00789 } |
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Destructor.
Definition at line 791 of file WIN32_Proactor.cpp.
00792 {
00793 }
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This method calls the <handler>'s <handle_wakeup> method.
Implements ACE_Asynch_Result_Impl. Definition at line 796 of file WIN32_Proactor.cpp. References ACE_Handler::handle_wakeup, and ACE_WIN32_Asynch_Result::handler_.
00800 {
00801 this->handler_.handle_wakeup ();
00802 }
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1.2.14 written by Dimitri van Heesch,
© 1997-2002