#include <WIN32_Asynch_IO.h>
Inheritance diagram for ACE_WIN32_Asynch_Write_Dgram_Result:


Public Methods | |
| size_t | bytes_to_write (void) const |
| The number of bytes which were requested at the start of the asynchronous write. More... | |
| ACE_Message_Block * | message_block (void) const |
| Message block which contains the sent data. More... | |
| int | flags (void) const |
| The flags using in the write. More... | |
| ACE_HANDLE | handle (void) const |
| I/O handle used for writing. More... | |
| size_t | bytes_transferred (void) const |
| Number of bytes transferred by the operation. More... | |
| const void * | act (void) const |
| ACT associated with the operation. More... | |
| int | success (void) const |
| Did the operation succeed? More... | |
| const void * | completion_key (void) const |
| u_long | error (void) const |
| Error value if the operation fail. More... | |
| ACE_HANDLE | event (void) const |
| Event associated with the OVERLAPPED structure. More... | |
| u_long | offset (void) const |
| This really make sense only when doing file I/O. More... | |
| u_long | offset_high (void) const |
| Offset_high associated with the OVERLAPPED structure. More... | |
| int | priority (void) const |
| The priority of the asynchronous operation. Currently, this is not supported on Win32. More... | |
| int | signal_number (void) const |
| No-op. Returns 0. More... | |
| int | post_completion (ACE_Proactor_Impl *proactor) |
| Post <this> to the Proactor's completion port. More... | |
Protected Methods | |
| ACE_WIN32_Asynch_Write_Dgram_Result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_write, int flags, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | |
| Constructor is protected since creation is limited to ACE_Asynch_Write_Stream factory. More... | |
| virtual void | complete (size_t bytes_transferred, int success, const void *completion_key, u_long error) |
| ACE_Proactor will call this method when the write completes. More... | |
| virtual | ~ACE_WIN32_Asynch_Write_Dgram_Result (void) |
| Destructor. More... | |
Protected Attributes | |
| size_t | bytes_to_write_ |
| The number of bytes which were requested at the start of the asynchronous write. More... | |
| ACE_Message_Block * | message_block_ |
| Message block used for the send. More... | |
| int | flags_ |
| The flags using in the write. More... | |
| ACE_HANDLE | handle_ |
| I/O handle used for writing. More... | |
Friends | |
| class | ACE_WIN32_Asynch_Write_Dgram |
| Factory class willl have special permissions. More... | |
| class | ACE_WIN32_Proactor |
| Proactor class has special permission. More... | |
Definition at line 1763 of file WIN32_Asynch_IO.h.
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Constructor is protected since creation is limited to ACE_Asynch_Write_Stream factory.
Definition at line 3520 of file WIN32_Asynch_IO.cpp.
03529 : ACE_Asynch_Result_Impl (), 03530 ACE_Asynch_Write_Dgram_Result_Impl(), 03531 ACE_WIN32_Asynch_Result (handler, act, event, 0, 0, priority, signal_number), 03532 bytes_to_write_ (bytes_to_write), 03533 message_block_ (message_block), 03534 flags_ (flags), 03535 handle_ (handle) 03536 { 03537 } |
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Destructor.
Definition at line 3573 of file WIN32_Asynch_IO.cpp.
03574 {
03575 }
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ACT associated with the operation.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3461 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::act.
03462 {
03463 return ACE_WIN32_Asynch_Result::act ();
03464 }
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The number of bytes which were requested at the start of the asynchronous write.
Implements ACE_Asynch_Write_Dgram_Result_Impl. Definition at line 3431 of file WIN32_Asynch_IO.cpp. References bytes_to_write_.
03432 {
03433 return this->bytes_to_write_;
03434 }
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Number of bytes transferred by the operation.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3455 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::bytes_transferred. Referenced by complete.
03456 {
03457 return ACE_WIN32_Asynch_Result::bytes_transferred ();
03458 }
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ACE_Proactor will call this method when the write completes.
Implements ACE_Asynch_Result_Impl. Definition at line 3540 of file WIN32_Asynch_IO.cpp. References bytes_transferred, ACE_WIN32_Asynch_Result::bytes_transferred_, completion_key, ACE_WIN32_Asynch_Result::completion_key_, ACE_Message_Block::cont, error, ACE_WIN32_Asynch_Result::error_, ACE_Handler::handle_write_dgram, ACE_WIN32_Asynch_Result::handler_, ACE_Message_Block::length, message_block_, ACE_Message_Block::rd_ptr, success, and ACE_WIN32_Asynch_Result::success_.
03544 {
03545 // Copy the data which was returned by GetQueuedCompletionStatus
03546 this->bytes_transferred_ = bytes_transferred;
03547 this->success_ = success;
03548 this->completion_key_ = completion_key;
03549 this->error_ = error;
03550
03551 // Appropriately move the pointers in the message block.
03552 for (ACE_Message_Block* mb = this->message_block_;
03553 (mb != 0) && (bytes_transferred > 0);
03554 mb = mb->cont ())
03555 {
03556 size_t len_part = mb->length ();
03557
03558 if ( len_part > bytes_transferred)
03559 len_part = bytes_transferred;
03560
03561 mb->rd_ptr (len_part);
03562
03563 bytes_transferred -= len_part;
03564 }
03565
03566 // Create the interface result class.
03567 ACE_Asynch_Write_Dgram::Result result (this);
03568
03569 // Call the application handler.
03570 this->handler_.handle_write_dgram (result);
03571 }
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This returns the ACT associated with the handle when it was registered with the I/O completion port. This ACT is not the same as the ACT associated with the asynchronous operation. Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3473 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::completion_key. Referenced by complete.
03474 {
03475 return ACE_WIN32_Asynch_Result::completion_key ();
03476 }
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Error value if the operation fail.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3479 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::error. Referenced by complete.
03480 {
03481 return ACE_WIN32_Asynch_Result::error ();
03482 }
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Event associated with the OVERLAPPED structure.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3485 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::event.
03486 {
03487 return ACE_WIN32_Asynch_Result::event ();
03488 }
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The flags using in the write.
Implements ACE_Asynch_Write_Dgram_Result_Impl. Definition at line 3443 of file WIN32_Asynch_IO.cpp. References flags_.
03444 {
03445 return this->flags_;
03446 }
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I/O handle used for writing.
Implements ACE_Asynch_Write_Dgram_Result_Impl. Definition at line 3449 of file WIN32_Asynch_IO.cpp. References handle_. Referenced by ACE_WIN32_Asynch_Write_Dgram::send.
03450 {
03451 return this->handle_;
03452 }
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Message block which contains the sent data.
Implements ACE_Asynch_Write_Dgram_Result_Impl. Definition at line 3437 of file WIN32_Asynch_IO.cpp. References message_block_.
03438 {
03439 return this->message_block_;
03440 }
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This really make sense only when doing file I/O.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3491 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::offset.
03492 {
03493 return ACE_WIN32_Asynch_Result::offset ();
03494 }
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Offset_high associated with the OVERLAPPED structure.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3497 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::offset_high.
03498 {
03499 return ACE_WIN32_Asynch_Result::offset_high ();
03500 }
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Post <this> to the Proactor's completion port.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3515 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::post_completion.
03516 {
03517 return ACE_WIN32_Asynch_Result::post_completion (proactor);
03518 }
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The priority of the asynchronous operation. Currently, this is not supported on Win32.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3503 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::priority.
03504 {
03505 return ACE_WIN32_Asynch_Result::priority ();
03506 }
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No-op. Returns 0.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3509 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::signal_number.
03510 {
03511 return ACE_WIN32_Asynch_Result::signal_number ();
03512 }
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Did the operation succeed?
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 3467 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::success. Referenced by complete.
03468 {
03469 return ACE_WIN32_Asynch_Result::success ();
03470 }
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Factory class willl have special permissions.
Definition at line 1767 of file WIN32_Asynch_IO.h. |
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Proactor class has special permission.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 1770 of file WIN32_Asynch_IO.h. |
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The number of bytes which were requested at the start of the asynchronous write.
Definition at line 1851 of file WIN32_Asynch_IO.h. Referenced by bytes_to_write. |
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The flags using in the write.
Definition at line 1857 of file WIN32_Asynch_IO.h. Referenced by flags, and ACE_WIN32_Asynch_Write_Dgram::send. |
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I/O handle used for writing.
Definition at line 1860 of file WIN32_Asynch_IO.h. Referenced by handle. |
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Message block used for the send.
Definition at line 1854 of file WIN32_Asynch_IO.h. Referenced by complete, and message_block. |
1.2.14 written by Dimitri van Heesch,
© 1997-2002