#include <WIN32_Asynch_IO.h>
Inheritance diagram for ACE_WIN32_Asynch_Read_File_Result:


Public Methods | |
| size_t | bytes_transferred (void) const |
| Number of bytes transferred by the operation. More... | |
| const void * | act (void) const |
| ACT associated with the operation. More... | |
| int | success (void) const |
| Did the operation succeed? More... | |
| const void * | completion_key (void) const |
| u_long | error (void) const |
| Error value if the operation fail. More... | |
| ACE_HANDLE | event (void) const |
| Event associated with the OVERLAPPED structure. More... | |
| u_long | offset (void) const |
| This really make sense only when doing file I/O. More... | |
| u_long | offset_high (void) const |
| Offset_high associated with the OVERLAPPED structure. More... | |
| int | priority (void) const |
| The priority of the asynchronous operation. Currently, this is not supported on Win32. More... | |
| int | signal_number (void) const |
| No-op. Returns 0. More... | |
| size_t | bytes_to_read (void) const |
| The number of bytes which were requested at the start of the asynchronous read. More... | |
| ACE_Message_Block & | message_block (void) const |
| Message block which contains the read data. More... | |
| ACE_HANDLE | handle (void) const |
| I/O handle used for reading. More... | |
| int | post_completion (ACE_Proactor_Impl *proactor) |
| Post <this> to the Proactor's completion port. More... | |
Protected Methods | |
| ACE_WIN32_Asynch_Read_File_Result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number=0, int scatter_enabled=0) | |
| Constructor is protected since creation is limited to ACE_Asynch_Read_File factory. More... | |
| virtual void | complete (size_t bytes_transferred, int success, const void *completion_key, u_long error) |
| ACE_Proactor will call this method when the read completes. More... | |
| virtual | ~ACE_WIN32_Asynch_Read_File_Result (void) |
| Destructor. More... | |
Friends | |
| class | ACE_WIN32_Asynch_Read_File |
| Factory class will have special permissions. More... | |
| class | ACE_WIN32_Proactor |
| Proactor class has special permission. More... | |
Definition at line 561 of file WIN32_Asynch_IO.h.
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Constructor is protected since creation is limited to ACE_Asynch_Read_File factory.
Definition at line 1029 of file WIN32_Asynch_IO.cpp. References offset, and offset_high.
01040 : ACE_Asynch_Result_Impl (), 01041 ACE_Asynch_Read_Stream_Result_Impl (), 01042 ACE_Asynch_Read_File_Result_Impl (), 01043 ACE_WIN32_Asynch_Read_Stream_Result (handler, 01044 handle, 01045 message_block, 01046 bytes_to_read, 01047 act, 01048 event, 01049 priority, 01050 signal_number, 01051 scatter_enabled) 01052 { 01053 this->Offset = offset; 01054 this->OffsetHigh = offset_high; 01055 } |
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Destructor.
Definition at line 1102 of file WIN32_Asynch_IO.cpp.
01103 {
01104 }
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ACT associated with the operation.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1116 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::act.
01117 {
01118 return ACE_WIN32_Asynch_Result::act ();
01119 }
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The number of bytes which were requested at the start of the asynchronous read.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1175 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Read_Stream_Result::bytes_to_read.
01176 {
01177 return ACE_WIN32_Asynch_Read_Stream_Result::bytes_to_read ();
01178 }
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Number of bytes transferred by the operation.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1110 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::bytes_transferred. Referenced by complete.
01111 {
01112 return ACE_WIN32_Asynch_Result::bytes_transferred ();
01113 }
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ACE_Proactor will call this method when the read completes.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1058 of file WIN32_Asynch_IO.cpp. References bytes_transferred, ACE_WIN32_Asynch_Result::bytes_transferred_, completion_key, ACE_WIN32_Asynch_Result::completion_key_, ACE_Message_Block::cont, error, ACE_WIN32_Asynch_Result::error_, ACE_OS::getpagesize, ACE_Handler::handle_read_file, ACE_WIN32_Asynch_Result::handler_, ACE_WIN32_Asynch_Read_Stream_Result::message_block_, ACE_WIN32_Asynch_Read_Stream_Result::scatter_enabled, success, ACE_WIN32_Asynch_Result::success_, and ACE_Message_Block::wr_ptr.
01062 {
01063 // Copy the data which was returned by GetQueuedCompletionStatus.
01064 this->bytes_transferred_ = bytes_transferred;
01065 this->success_ = success;
01066 this->completion_key_ = completion_key;
01067 this->error_ = error;
01068
01069 // Appropriately move the pointers in the message block.
01070 if (!this->scatter_enabled ())
01071 this->message_block_.wr_ptr (bytes_transferred);
01072 else
01073 {
01074 static const size_t page_size = ACE_OS::getpagesize();
01075
01076 for (ACE_Message_Block* mb = &this->message_block_;
01077 (mb != 0) && (bytes_transferred > 0);
01078 mb = mb->cont ())
01079 {
01080 // mb->space () is ought to be >= page_size.
01081 // this is verified in the readv method
01082 // ACE_ASSERT (mb->space () >= page_size);
01083
01084 size_t len_part = page_size ;
01085
01086 if ( len_part > bytes_transferred)
01087 len_part = bytes_transferred;
01088
01089 mb->wr_ptr (len_part);
01090
01091 bytes_transferred -= len_part;
01092 }
01093 }
01094
01095 // Create the interface result class.
01096 ACE_Asynch_Read_File::Result result (this);
01097
01098 // Call the application handler.
01099 this->handler_.handle_read_file (result);
01100 }
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This returns the ACT associated with the handle when it was registered with the I/O completion port. This ACT is not the same as the ACT associated with the asynchronous operation. Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1128 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::completion_key. Referenced by complete.
01129 {
01130 return ACE_WIN32_Asynch_Result::completion_key ();
01131 }
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Error value if the operation fail.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1134 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::error. Referenced by complete.
01135 {
01136 return ACE_WIN32_Asynch_Result::error ();
01137 }
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Event associated with the OVERLAPPED structure.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1140 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::event.
01141 {
01142 return ACE_WIN32_Asynch_Result::event ();
01143 }
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I/O handle used for reading.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1187 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Read_Stream_Result::handle. Referenced by ACE_WIN32_Asynch_Read_File::readv.
01188 {
01189 return ACE_WIN32_Asynch_Read_Stream_Result::handle ();
01190 }
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Message block which contains the read data.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1181 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Read_Stream_Result::message_block.
01182 {
01183 return ACE_WIN32_Asynch_Read_Stream_Result::message_block ();
01184 }
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This really make sense only when doing file I/O.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1146 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::offset. Referenced by ACE_WIN32_Asynch_Read_File_Result.
01147 {
01148 return ACE_WIN32_Asynch_Result::offset ();
01149 }
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Offset_high associated with the OVERLAPPED structure.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1152 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::offset_high. Referenced by ACE_WIN32_Asynch_Read_File_Result.
01153 {
01154 return ACE_WIN32_Asynch_Result::offset_high ();
01155 }
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Post <this> to the Proactor's completion port.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1193 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::post_completion.
01194 {
01195 return ACE_WIN32_Asynch_Result::post_completion (proactor);
01196 }
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The priority of the asynchronous operation. Currently, this is not supported on Win32.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1158 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::priority.
01159 {
01160 return ACE_WIN32_Asynch_Result::priority ();
01161 }
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No-op. Returns 0.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1164 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::signal_number.
01165 {
01166 return ACE_WIN32_Asynch_Result::signal_number ();
01167 }
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Did the operation succeed?
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 1122 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::success. Referenced by complete.
01123 {
01124 return ACE_WIN32_Asynch_Result::success ();
01125 }
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Factory class will have special permissions.
Definition at line 565 of file WIN32_Asynch_IO.h. |
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Proactor class has special permission.
Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result. Definition at line 568 of file WIN32_Asynch_IO.h. |
1.2.14 written by Dimitri van Heesch,
© 1997-2002