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ACE_Object_Manager_Manager Class Reference

Ensure that the <ACE_Object_Manager> gets initialized at program startup, and destroyed at program termination. More...

List of all members.

Public Methods

 ACE_Object_Manager_Manager (void)
 ~ACE_Object_Manager_Manager (void)

Private Attributes

ACE_thread_t saved_main_thread_id_
 Save the main thread ID, so that destruction can be suppressed. More...


Detailed Description

Ensure that the <ACE_Object_Manager> gets initialized at program startup, and destroyed at program termination.

Without ACE_HAS_NONSTATIC_OBJECT_MANAGER, a static instance of this class is created. Therefore, it gets created before main () is called. And it gets destroyed after main () returns.

Definition at line 734 of file Object_Manager.cpp.


Constructor & Destructor Documentation

ACE_Object_Manager_Manager::ACE_Object_Manager_Manager void   
 

Definition at line 745 of file Object_Manager.cpp.

References ACE_Object_Manager::instance.

00746   : saved_main_thread_id_ (ACE_OS::thr_self ())
00747 {
00748   // Ensure that the Object_Manager gets initialized before any
00749   // application threads have been spawned.  Because this will be called
00750   // during construction of static objects, that should always be the
00751   // case.
00752   (void) ACE_Object_Manager::instance ();
00753 }

ACE_Object_Manager_Manager::~ACE_Object_Manager_Manager void   
 

Definition at line 755 of file Object_Manager.cpp.

References ACE_Object_Manager::instance_, saved_main_thread_id_, ACE_OS::thr_equal, and ACE_OS::thr_self.

00756 {
00757   if (ACE_OS::thr_equal (ACE_OS::thr_self (),
00758                          saved_main_thread_id_))
00759     {
00760       delete ACE_Object_Manager::instance_;
00761       ACE_Object_Manager::instance_ = 0;
00762     }
00763   // else if this destructor is not called by the main thread, then do
00764   // not delete the ACE_Object_Manager.  That causes problems, on
00765   // WIN32 at least.
00766 }


Member Data Documentation

ACE_thread_t ACE_Object_Manager_Manager::saved_main_thread_id_ [private]
 

Save the main thread ID, so that destruction can be suppressed.

Definition at line 742 of file Object_Manager.cpp.

Referenced by ~ACE_Object_Manager_Manager.


The documentation for this class was generated from the following file:
Generated on Mon Jun 16 12:51:18 2003 for ACE by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002