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ACE_Local_Memory_Pool Class Reference

Make a memory pool that is based on C++ new/delete. This is useful for integrating existing components that use new/delete into the ACE Malloc scheme... More...

#include <Memory_Pool.h>

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Public Types

typedef ACE_Local_Memory_Pool_Options OPTIONS

Public Methods

 ACE_Local_Memory_Pool (const ACE_TCHAR *backing_store_name=0, const OPTIONS *options=0)
 Initialize the pool. More...

virtual ~ACE_Local_Memory_Pool (void)
virtual void * init_acquire (size_t nbytes, size_t &rounded_bytes, int &first_time)
 Ask system for initial chunk of local memory. More...

virtual void * acquire (size_t nbytes, size_t &rounded_bytes)
 Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is the actual number of bytes allocated. More...

virtual int release (int destroy=1)
 Instruct the memory pool to release all of its resources. More...

virtual int sync (ssize_t len=-1, int flags=MS_SYNC)
virtual int sync (void *addr, size_t len, int flags=MS_SYNC)
 Sync <len> bytes of the memory region to the backing store starting at <addr_>. More...

virtual int protect (ssize_t len=-1, int prot=PROT_RDWR)
virtual int protect (void *addr, size_t len, int prot=PROT_RDWR)
 Change the protection of the pages of the mapped region to <prot> starting at <addr> up to <len> bytes. More...

virtual int seh_selector (void *)
virtual int remap (void *addr)
virtual void * base_addr (void) const
 Return the base address of this memory pool, 0 if base_addr never changes. More...

virtual void dump (void) const
 Dump the state of an object. More...


Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks. More...


Protected Methods

virtual size_t round_up (size_t nbytes)
 Implement the algorithm for rounding up the request to an appropriate chunksize. More...


Protected Attributes

ACE_Unbounded_Set< char * > allocated_chunks_
 List of memory that we have allocated. More...


Detailed Description

Make a memory pool that is based on C++ new/delete. This is useful for integrating existing components that use new/delete into the ACE Malloc scheme...

Definition at line 305 of file Memory_Pool.h.


Member Typedef Documentation

typedef ACE_Local_Memory_Pool_Options ACE_Local_Memory_Pool::OPTIONS
 

Definition at line 308 of file Memory_Pool.h.


Constructor & Destructor Documentation

ACE_Local_Memory_Pool::ACE_Local_Memory_Pool const ACE_TCHAR   backing_store_name = 0,
const OPTIONS   options = 0
 

Initialize the pool.

Definition at line 29 of file Memory_Pool.cpp.

References ACE_TCHAR, and ACE_TRACE.

00031 {
00032   ACE_TRACE ("ACE_Local_Memory_Pool::ACE_Local_Memory_Pool");
00033 }

ACE_INLINE ACE_Local_Memory_Pool::~ACE_Local_Memory_Pool void    [virtual]
 

Definition at line 5 of file Memory_Pool.i.

References release.

00006 {
00007   // Free up all memory allocated by this pool.
00008   this->release ();
00009 }


Member Function Documentation

void * ACE_Local_Memory_Pool::acquire size_t    nbytes,
size_t &    rounded_bytes
[virtual]
 

Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is the actual number of bytes allocated.

Definition at line 36 of file Memory_Pool.cpp.

References ACE_ERROR_RETURN, ACE_LIB_TEXT, ACE_NEW_RETURN, ACE_TRACE, allocated_chunks_, ACE_Auto_Basic_Array_Ptr::get, ACE_Unbounded_Set< char * >::insert, LM_ERROR, ACE_Auto_Basic_Array_Ptr::release, and round_up.

Referenced by init_acquire.

00038 {
00039   ACE_TRACE ("ACE_Local_Memory_Pool::acquire");
00040   rounded_bytes = this->round_up (nbytes);
00041 
00042   char *temp = 0;
00043   ACE_NEW_RETURN (temp,
00044                   char[rounded_bytes],
00045                   0);
00046 
00047   ACE_Auto_Basic_Array_Ptr<char> cp (temp);
00048 
00049   if (this->allocated_chunks_.insert (cp.get ()) != 0)
00050     ACE_ERROR_RETURN ((LM_ERROR,
00051                        ACE_LIB_TEXT ("(%P|%t) insertion into set failed\n")),
00052                       0);
00053 
00054   return cp.release ();
00055 }

ACE_INLINE void * ACE_Local_Memory_Pool::base_addr void    const [virtual]
 

Return the base address of this memory pool, 0 if base_addr never changes.

Definition at line 40 of file Memory_Pool.i.

00041 {
00042   return 0;
00043 }

void ACE_Local_Memory_Pool::dump void    const [virtual]
 

Dump the state of an object.

Definition at line 24 of file Memory_Pool.cpp.

References ACE_TRACE.

00025 {
00026   ACE_TRACE ("ACE_Local_Memory_Pool::dump");
00027 }

ACE_INLINE void * ACE_Local_Memory_Pool::init_acquire size_t    nbytes,
size_t &    rounded_bytes,
int &    first_time
[virtual]
 

Ask system for initial chunk of local memory.

Definition at line 72 of file Memory_Pool.i.

References ACE_TRACE, and acquire.

00075 {
00076   ACE_TRACE ("ACE_Local_Memory_Pool::init_acquire");
00077   // Note that we assume that when ACE_Local_Memory_Pool is used,
00078   // ACE_Malloc's constructor will only get called once.  If this
00079   // assumption doesn't hold, we are in deep trouble!
00080 
00081   first_time = 1;
00082   return this->acquire (nbytes, rounded_bytes);
00083 }

ACE_INLINE int ACE_Local_Memory_Pool::protect void *    addr,
size_t    len,
int    prot = PROT_RDWR
[virtual]
 

Change the protection of the pages of the mapped region to <prot> starting at <addr> up to <len> bytes.

Definition at line 33 of file Memory_Pool.i.

References ACE_TRACE.

00034 {
00035   ACE_TRACE ("ACE_Local_Memory_Pool::protect");
00036   return 0;
00037 }

ACE_INLINE int ACE_Local_Memory_Pool::protect ssize_t    len = -1,
int    prot = PROT_RDWR
[virtual]
 

Change the protection of the pages of the mapped region to <prot> starting at <this->base_addr_> up to <len> bytes. If <len> == -1 then change protection of all pages in the mapped region.

Definition at line 26 of file Memory_Pool.i.

References ACE_TRACE, and ssize_t.

00027 {
00028   ACE_TRACE ("ACE_Local_Memory_Pool::protect");
00029   return 0;
00030 }

int ACE_Local_Memory_Pool::release int    destroy = 1 [virtual]
 

Instruct the memory pool to release all of its resources.

Definition at line 58 of file Memory_Pool.cpp.

References ACE_TRACE, allocated_chunks_, ACE_Unbounded_Set< char * >::begin, ACE_Unbounded_Set< char * >::end, and ACE_Unbounded_Set< char * >::reset.

Referenced by ~ACE_Local_Memory_Pool.

00059 {
00060   ACE_TRACE ("ACE_Local_Memory_Pool::release");
00061 
00062   // Zap the memory we allocated.
00063   for (ACE_Unbounded_Set<char *>::iterator i = this->allocated_chunks_.begin ();
00064        i != this->allocated_chunks_.end ();
00065        ++i)
00066     delete [] *i;
00067   this->allocated_chunks_.reset ();
00068   return 0;
00069 }

int ACE_Local_Memory_Pool::remap void *    addr [virtual]
 

Try to extend the virtual address space so that <addr> is now covered by the address mapping. Always returns 0 since we can't remap a local memory pool.

Definition at line 81 of file Memory_Pool.cpp.

00082 {
00083   return 0;
00084   // Not much can be done.
00085 }

ACE_INLINE size_t ACE_Local_Memory_Pool::round_up size_t    nbytes [protected, virtual]
 

Implement the algorithm for rounding up the request to an appropriate chunksize.

Definition at line 88 of file Memory_Pool.i.

References ACE_TRACE, and ACE::round_to_pagesize.

Referenced by acquire.

00089 {
00090   ACE_TRACE ("ACE_Local_Memory_Pool::round_up");
00091   return ACE::round_to_pagesize (ACE_static_cast (off_t, nbytes));
00092 }

int ACE_Local_Memory_Pool::seh_selector void *    [virtual]
 

Win32 Structural exception selector. The return value decides how to handle memory pool related structural exceptions. Returns 1, 0, or , -1.

Definition at line 73 of file Memory_Pool.cpp.

00074 {
00075   return 0;
00076   // Continue propagate the structural exception up.
00077 }

ACE_INLINE int ACE_Local_Memory_Pool::sync void *    addr,
size_t    len,
int    flags = MS_SYNC
[virtual]
 

Sync <len> bytes of the memory region to the backing store starting at <addr_>.

Definition at line 19 of file Memory_Pool.i.

References ACE_TRACE.

00020 {
00021   ACE_TRACE ("ACE_Local_Memory_Pool::sync");
00022   return 0;
00023 }

ACE_INLINE int ACE_Local_Memory_Pool::sync ssize_t    len = -1,
int    flags = MS_SYNC
[virtual]
 

Sync <len> bytes of the memory region to the backing store starting at <this->base_addr_>. If <len> == -1 then sync the whole region.

Definition at line 12 of file Memory_Pool.i.

References ACE_TRACE, and ssize_t.

00013 {
00014   ACE_TRACE ("ACE_Local_Memory_Pool::sync");
00015   return 0;
00016 }


Member Data Documentation

ACE_Local_Memory_Pool::ACE_ALLOC_HOOK_DECLARE
 

Declare the dynamic allocation hooks.

Definition at line 375 of file Memory_Pool.h.

ACE_Unbounded_Set<char *> ACE_Local_Memory_Pool::allocated_chunks_ [protected]
 

List of memory that we have allocated.

Definition at line 379 of file Memory_Pool.h.

Referenced by acquire, and release.


The documentation for this class was generated from the following files:
Generated on Mon Jun 16 12:49:14 2003 for ACE by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002