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ACE Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
_WSANETWORKEVENTS
ACEContains value added ACE methods that extend the behavior of the UNIX and Win32 OS calls
ACE_Accept_QoS_ParamsWrapper class that simplifies the information passed to the QoS enabled <ACE_OS::accept> method
ACE_Accept_Strategy< SVC_HANDLER, >Defines the interface for specifying a passive connection acceptance strategy for a SVC_HANDLER
ACE_Acceptor< SVC_HANDLER, >Abstract factory for creating a service handler (SVC_HANDLER), accepting into the SVC_HANDLER, and activating the SVC_HANDLER
ACE_Acquire_MethodAn enum class
ACE_Activation_QueueReifies a method into a request. Subclasses typically represent necessary state and behavior
ACE_Active_Map_Manager< T >Define a map abstraction that associates system generated keys with user specified values
ACE_Active_Map_Manager_Adapter< KEY, VALUE, KEY_ADAPTER >Defines a map implementation
ACE_Active_Map_Manager_Iterator_Adapter< T, VALUE >Defines a iterator implementation for the Active_Map_Manager_Adapter
ACE_Active_Map_Manager_KeyKey used in the Active Object Map
ACE_Active_Map_Manager_Key::key_dataData for the Active Object Map Key
ACE_Active_Map_Manager_Reverse_Iterator_Adapter< T, VALUE >Defines a reverse iterator implementation for the Active_Map_Manager_Adapter
ACE_Adaptive_LockAn adaptive general locking class that defers the decision of lock type to run time
ACE_AddrDefines the base class for the "address family independent" address format
ACE_AIOCB_Notify_Pipe_ManagerThis class manages the notify pipe of the AIOCB Proactor
ACE_AllocatorInterface for a dynamic memory allocator that uses inheritance and dynamic binding to provide extensible mechanisms for allocating and deallocating memory
ACE_Allocator_Adapter< MALLOC >This class is an Adapter that allows the ACE_Allocator to use the ACE_Malloc class below
ACE_Arg_ShifterThis ADT operates on a specified set of arguments (argv). As known arguments are scanned, they are shifted to the back of the argv vector, so deeper levels of argument parsing can locate the yet unprocessed arguments at the beginning of the vector
ACE_ARGVBuilds a counted argument vector (ala argc/argv) from either a string or a set of separate tokens. Can substitute environment variable values for tokens that are environment variable references
ACE_Argv_Type_ConverterTo convert 'char' input/command line parameter to 'wchar_t'
ACE_Array< T >A dynamic array class
ACE_Array_Base< T >Implement a simple dynamic array
ACE_Array_Iterator< T >Implement an iterator over an ACE_Array
ACE_Async_Timer_Queue_Adapter< TQ >Adapts a <TQ> to be run asynchronously
ACE_Asynch_AcceptThis class is a factory for starting off asynchronous accepts on a listen handle. This class forwards all methods to its implementation class
ACE_Asynch_Accept::ResultThis is that class which will be passed back to the <handler> when the asynchronous accept completes
ACE_Asynch_Accept_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Accept
ACE_Asynch_Accept_Result_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Accept
ACE_Asynch_Acceptor< HANDLER >This class is an example of the Acceptor Pattern. This class will accept new connections and create new HANDLER to handle the new connections
ACE_Asynch_ConnectThis class is a factory for starting off asynchronous connects This class forwards all methods to its implementation class
ACE_Asynch_Connect::ResultThis is that class which will be passed back to the handler when the asynchronous connect completes
ACE_Asynch_Connect_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Connect
ACE_Asynch_Connect_Result_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Connect
ACE_Asynch_Connector< HANDLER >This class is an example of the Connector pattern. This class will establish new connections and create new HANDLER objects to handle the new connections
ACE_Asynch_OperationThis is an interface base class for all asynch operations. The resposiblility of this class is to forward all methods to its delegation/implementation class, e.g., <ACE_WIN32_Asynch_Operation> or <ACE_POSIX_Asynch_Operation>
ACE_Asynch_Operation_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Operation
ACE_Asynch_Pseudo_Task
ACE_Asynch_Read_DgramThis class is a factory for starting off asynchronous reads on a UDP socket. This class forwards all methods to its implementation class
ACE_Asynch_Read_Dgram::ResultThis is the class which will be passed back to the <handler> when the asynchronous read completes. This class forwards all the methods to the implementation classes
ACE_Asynch_Read_Dgram_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Read_Dgram
ACE_Asynch_Read_Dgram_Result_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Read_Dgram::Result class
ACE_Asynch_Read_FileThis class is a factory for starting off asynchronous reads on a file. This class forwards all methods to its implementation class
ACE_Asynch_Read_File::ResultThis is that class which will be passed back to the <handler> when the asynchronous read completes. This class forwards all the methods to the implementation class
ACE_Asynch_Read_File_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Read_File::Result
ACE_Asynch_Read_File_Result_ImplThis is the abstract base class for all the concrete implementation classes for ACE_Asynch_Read_File::Result
ACE_Asynch_Read_StreamThis class is a factory for starting off asynchronous reads on a stream. This class forwards all methods to its implementation class
ACE_Asynch_Read_Stream::ResultThis is the class which will be passed back to the <handler> when the asynchronous read completes. This class forwards all the methods to the implementation classes
ACE_Asynch_Read_Stream_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Read_Stream
ACE_Asynch_Read_Stream_Result_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Read_Stream::Result class
ACE_Asynch_ResultAn interface base class which allows users access to common information related to an asynchronous operation
ACE_Asynch_Result_ImplAbstract base class for the all the classes that provide concrete implementations for ACE_Asynch_Result
ACE_Asynch_Transmit_FileThis class is a factory for starting off asynchronous transmit files on a stream
ACE_Asynch_Transmit_File::Header_And_TrailerThe class defines a data structure that contains pointers to data to send before and after the file data is sent
ACE_Asynch_Transmit_File::ResultThis is that class which will be passed back to the <handler> when the asynchronous transmit file completes
ACE_Asynch_Transmit_File_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Transmit_File
ACE_Asynch_Transmit_File_Result_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Transmit_File::Result
ACE_Asynch_Write_DgramThis class is a factory for starting off asynchronous writes on a UDP socket. This class forwards all methods to its implementation class
ACE_Asynch_Write_Dgram::ResultThis is that class which will be passed back to the <handler> when the asynchronous write completes. This class forwards all the methods to the implementation class
ACE_Asynch_Write_Dgram_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_Dgram class
ACE_Asynch_Write_Dgram_Result_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_Dgram::Result class
ACE_Asynch_Write_FileThis class is a factory for starting off asynchronous writes on a file. This class forwards all methods to its implementation class
ACE_Asynch_Write_File::ResultThis is that class which will be passed back to the <handler> when the asynchronous write completes. This class forwards all the methods to the implementation class
ACE_Asynch_Write_File_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_File
ACE_Asynch_Write_File_Result_ImplThis is the abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_File::Result
ACE_Asynch_Write_StreamThis class is a factory for starting off asynchronous writes on a stream. This class forwards all methods to its implementation class
ACE_Asynch_Write_Stream::ResultThis is that class which will be passed back to the <handler> when the asynchronous write completes. This class forwards all the methods to the implementation class
ACE_Asynch_Write_Stream_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_Stream class
ACE_Asynch_Write_Stream_Result_ImplAbstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_Stream::Result
ACE_At_Thread_ExitContains a method to be applied when a thread is terminated
ACE_At_Thread_Exit_Func
ACE_ATM_AcceptorDefines the member functions for ACE_ATM_Acceptor abstraction
ACE_ATM_AddrDefines the ATM domain address family address format
ACE_ATM_ConnectorDefines an active connection factory for the ACE_ATM C++ wrappers
ACE_ATM_ParamsWrapper class that simplifies the information passed to the ATM enabled ACE_ATM_Connector class
ACE_ATM_QoSDefine the QoS parameters for ATM
ACE_ATM_StreamDefines the member functions for ACE_ATM_Stream abstraction
ACE_Atomic_Op< ACE_LOCK, TYPE >Transparently parameterizes synchronization into basic arithmetic operations
ACE_Atomic_Op_Ex< ACE_LOCK, TYPE >Transparently parameterizes synchronization into basic arithmetic operations
ACE_Auto_Array_Ptr< X >Implements an extension to the draft C++ standard auto_ptr abstraction
ACE_Auto_Basic_Array_Ptr< X >Implements an extension to the draft C++ standard auto_ptr abstraction. This class allows one to work on non-object (basic) types that must be treated as an array, e.g., deallocated via "delete [] foo"
ACE_Auto_Basic_Ptr< X >Implements the draft C++ standard auto_ptr abstraction. This class allows one to work on non-object (basic) types
ACE_Auto_EventAuto Events
ACE_Auto_IncDec< ACE_SAFELY_INCREMENTABLE_DECREMENTABLE >This class automatically increments and decrements a parameterized counter
ACE_Auto_String_FreeSimple class to automatically de-allocate strings
ACE_BarrierImplements "barrier synchronization"
ACE_Base64Encode/Decode a stream of bytes according to Base64 encoding
ACE_Base_Thread_AdapterBase class for all the Thread_Adapters
ACE_Based_Pointer< CONCRETE >A smart proxy that keeps track of the relative offset of a "pointer" from its base address
ACE_Based_Pointer_Basic< CONCRETE >A proxy that keeps track of the relative offset of a "pointer" from its base address. This class makes it possible to transparently use "pointers" in shared memory as easily as programming with pointers to local memory. In particular, we don't need to ensure that the base addresses of all the pointers are mapped into separate processes at the same absolute memory base address
ACE_Based_Pointer_RepositoryMaps pointers to the base address of the region to which each pointer belongs
ACE_Based_Pointer_Repository_RepImplementation for the <ACE_Based_Pointer_Repository>
ACE_Basic_StatsCollect basic stats about a series of samples
ACE_Bcast_NodeLinked list of broadcast interfaces
ACE_BoolCapEntryThis class implement the ACE Bool Capability subclass
ACE_Bound_Ptr_Counter< ACE_LOCK >An ACE_Bound_Ptr_Counter<ACE_LOCK> object encapsulates an object reference count
ACE_Bounded_Cached_Connect_Strategy< SVC_HANDLER,, CACHING_STRATEGY, ATTRIBUTES, MUTEX >A connection strategy which caches connections to peers (represented by <SVC_HANDLER> instances), thereby allowing subsequent re-use of unused, but available, connections. This strategy should be used when the cache is bounded by maximum size
ACE_Bounded_Set< T >Implement a simple unordered set of <T> with maximum set at creation time
ACE_Bounded_Set< T >::Search_Structure
ACE_Bounded_Set_Iterator< T >Iterates through an unordered set
ACE_Bounded_Stack< T >Implement a generic LIFO abstract data type
ACE_Buffered_Svc_Handler<, >Defines the interface for a service that exchanges data with its connected peer and supports buffering
ACE_Cache_Map_Iterator< KEY, VALUE, IMPLEMENTATION, CACHING_STRATEGY, ATTRIBUTES >Defines a iterator for the Cache_Map_Manager
ACE_Cache_Map_Manager<>Defines a abstraction that will purge entries from a map
ACE_Cache_Map_Reverse_Iterator< KEY, VALUE, REVERSE_IMPLEMENTATION, CACHING_STRATEGY, ATTRIBUTES >Defines a reverse iterator for the Cache_Map_Manager
ACE_Cached_Allocator< T, ACE_LOCK >A fixed-size allocator that caches items for quicker access
ACE_Cached_Connect_Strategy< SVC_HANDLER,, MUTEX >A connection strategy which caches connections to peers (represented by <SVC_HANDLER> instances), thereby allowing subsequent re-use of unused, but available, connections
ACE_Cached_Connect_Strategy_Ex< SVC_HANDLER,, CACHING_STRATEGY, ATTRIBUTES, MUTEX >A connection strategy which caches connections to peers (represented by <SVC_HANDLER> instances), thereby allowing subsequent re-use of unused, but available, connections
ACE_Cached_Mem_Pool_Node< T >ACE_Cached_Mem_Pool_Node keeps unused memory within a free list
ACE_Caching_Strategy< ATTRIBUTES, CACHING_UTILITY >This class is an abstract base class for a caching strategy
ACE_Caching_Strategy_Adapter< ATTRIBUTES, CACHING_UTILITY, IMPLEMENTATION >This class follows the Adaptor pattern and is used to provide External Polymorphism by deriving from ACE_Caching_Strategy
ACE_CapabilitiesThis class implement the ACE Capabilities
ACE_CapEntryThis class is the base class for all ACE Capabilities entry subclasses
ACE_CDRKeep constants and some routines common to both Output and Input CDR streams
ACE_CDR::Double
ACE_CDR::Float
ACE_CDR::LongDouble
ACE_Char_Codeset_TranslatorCodeset translation routines common to both Output and Input CDR streams
ACE_CleanupBase class for objects that are cleaned by ACE_Object_Manager
ACE_Cleanup_Adapter< TYPE >Adapter for ACE_Cleanup objects that allows them to be readily managed by the ACE_Object_Manager
ACE_Cleanup_InfoHold cleanup information for thread/process
ACE_Cleanup_Info_NodeFor maintaining a list of ACE_Cleanup_Info items
ACE_Cleanup_Strategy< KEY, VALUE, CONTAINER >Defines a default strategy to be followed for cleaning up entries from a map which is the container
ACE_Codeset_Registry
ACE_Codeset_Registry::registry_entry
ACE_Command_BaseDefines an abstract class that allows us to invoke commands without knowing anything about the implementation
ACE_Command_Callback< RECEIVER, ACTION >Defines a class template that allows us to invoke a GOF command style callback to an object without knowing anything about the object except its type
ACE_Concurrency_Strategy< SVC_HANDLER >Defines the interface for specifying a concurrency strategy for a SVC_HANDLER
ACE_Condition< MUTEX >ACE_Condition variable wrapper, which allows threads to block until shared data changes state
ACE_Condition< ACE_Recursive_Thread_Mutex >ACE_Condition template specialization written using ACE_Recursive_Thread_Mutex. This allows threads to block until shared data changes state using recursive mutexes
ACE_Condition_Attributes
ACE_Condition_Recursive_Thread_Mutex
ACE_Condition_Thread_MutexACE_Condition variable wrapper written using ACE_Mutexes This allows threads to block until shared data changes state. A condition variable enables threads to atomically block and test the condition under the protection of a mutual exclu- sion lock (mutex) until the condition is satisfied. That is, the mutex must have been held by the thread before calling wait or signal on the condition. If the condition is false, a thread blocks on a condition variable and atomically releases the mutex that is waiting for the condition to change. If another thread changes the condition, it may wake up waiting threads by signaling the associated condition variable. The waiting threads, upon awakening, reacquire the mutex and re-evaluate the condition
ACE_Config_ImpExp_BaseBase class for file import/export configuration
ACE_Configuration
ACE_Configuration_ExtIdExternal ID for the section and value hash
ACE_Configuration_HeapThe concrete implementation of a allocator based configuration database
ACE_Configuration_Section_IntIdThe internal ID for a section hash table
ACE_Configuration_Section_KeyReference counted wrapper for ACE_Section_Key_Internal
ACE_Configuration_Section_Key_HeapInternal section key class for heap based configuration database
ACE_Configuration_Value_IntIdThe section hash table internal value class
ACE_Configuration_Win32RegistryThe win32 registry implementation of a configuration database
ACE_Connect_Strategy< SVC_HANDLER, >Defines the interface for specifying an active connection establishment strategy for a SVC_HANDLER
ACE_Connection_Recycling_StrategyDefines the interface for a connection recycler
ACE_Connector< SVC_HANDLER, >Generic factory for actively connecting clients and creating service handlers (SVC_HANDLERs)
ACE_Control_BlockThis information is stored in memory allocated by the <Memory_Pool>
ACE_Control_Block::ACE_Malloc_HeaderThis is the control block header. It's used by <ACE_Malloc> to keep track of each chunk of data when it's in the free list or in use
ACE_Control_Block::ACE_Name_NodeThis class supports "named memory regions" within <ACE_Malloc>
ACE_Copy_DisabledHelper class to disable copy construction and assignment
ACE_Countdown_TimeKeeps track of the amount of elapsed time
ACE_Creation_Strategy< SVC_HANDLER >Defines the interface for specifying a creation strategy for a SVC_HANDLER
ACE_Data_BlockStores the data payload that is accessed via one or more <ACE_Message_Block>s
ACE_Date_TimeSystem independent representation of date and time
ACE_Deadline_Message_StrategyDeadline based message priority strategy
ACE_DEVDefines the member functions for the base class of the ACE_DEV abstraction
ACE_DEV_AddrDefines device address family address format
ACE_DEV_ConnectorDefines an active connection factory for the ACE_DEV wrappers
ACE_DEV_IORead/Write operations on Devices
ACE_Dev_Poll_Event_TupleClass that associates specific event mask with a given event handler
ACE_Dev_Poll_Handler_GuardClass used to make event handler reference count manipulation exception-safe
ACE_Dev_Poll_ReactorA `/dev/poll' or `/dev/epoll' based Reactor implemenatation
ACE_Dev_Poll_Reactor_Handler_RepositoryUsed to map ACE_HANDLEs onto the appropriate ACE_Event_Handler *
ACE_Dev_Poll_Reactor_NotifyEvent handler used for unblocking the ACE_Dev_Poll_Reactor from its event loop
ACE_DirentDefine a portable C++ directory-entry iterator based on the POSIX API
ACE_Dirent_SelectorDefine a portable C++ directory-entry iterator based on the POSIX scandir API
ACE_DLLProvides an abstract interface for handling various DLL operations
ACE_DLL_HandleProvides an abstract interface for handling various DLL operations
ACE_DLL_ManagerThis class is a singleton and serves as a factory and repository for instances of ACE_DLL_Handle
ACE_DLL_Singleton_Adapter_T< TYPE >
ACE_DLL_Singleton_T< TYPE, ACE_LOCK >Same as ACE_Singleton, except that it registers for destruction with the ACE_Framework_Repository instead of with the ACE_Object_Manager directly
ACE_DLL_Strategy< SVC_HANDLER >Defines the interface for specifying a creation strategy for a SVC_HANDLER based on dynamic linking of the SVC_HANDLER
ACE_DLList< T >A double-linked list container class
ACE_DLList_Iterator< T >A double-linked list container class iterator
ACE_DLList_NodeBase implementation of element in a DL list. Needed for ACE_Double_Linked_List
ACE_DLList_Reverse_Iterator< T >A double-linked list container class iterator
ACE_DNode< T >Implementation element in a bilinked list
ACE_Double_Linked_List< T >A double-linked list implementation
ACE_Double_Linked_List_Iterator< T >Implements an iterator for a double linked list ADT
ACE_Double_Linked_List_Iterator_Base< T >Implements a common base class for iterators for a double linked list ADT
ACE_Double_Linked_List_Reverse_Iterator< T >Implements a reverse iterator for a double linked list ADT
ACE_Dummy_NodeI forget why this is here... ;-)
ACE_DumpableBase class that defines a uniform interface for all object dumping
ACE_Dumpable_Adapter< Concrete >This class inherits the interface of the abstract ACE_Dumpable class and is instantiated with the implementation of the concrete component class <class Concrete>
ACE_Dumpable_PtrA smart pointer stored in the in-memory object database ACE_ODB. The pointee (if any) is deleted when reassigned
ACE_DynamicChecks to see if an object was dynamically allocated
ACE_Dynamic_Cached_Allocator< ACE_LOCK >A size-based allocator that caches blocks for quicker access
ACE_Dynamic_Message_Queue<>A derived class which adapts the <ACE_Message_Queue> class in order to maintain dynamic priorities for enqueued <ACE_Message_Blocks> and manage the queue order according to these dynamic priorities
ACE_Dynamic_Message_StrategyAn abstract base class which provides dynamic priority evaluation methods for use by the <ACE_Dynamic_Message_Queue> class or any other class which needs to manage the priorities of a collection of <ACE_Message_Block>s dynamically
ACE_Dynamic_NodeHandle a dynamically linked node
ACE_Dynamic_Service< TYPE >Provides a general interface to retrieve arbitrary objects from the ACE service repository
ACE_Dynamic_Service_BaseBase class for all ACE_Dynamic_Service instantiations
ACE_EH_Dispatch_InfoThis structure contains information of the activated event handler
ACE_Env_Value< T >Enviroment Variable Value
ACE_Equal_To< TYPE >Function object for comparing two objects of the given type for equality
ACE_Errno_GuardProvides a wrapper to improve performance when thread-specific errno must be saved and restored in a block of code
ACE_EventA wrapper around the Win32 event locking mechanism
ACE_Event_DescriptionsEvent Descriptions
ACE_Event_HandlerProvides an abstract interface for handling various types of I/O, timer, and signal events
ACE_Event_Handler_Handle_Timeout_Upcall< ACE_LOCK >Functor for Timer_Queues
ACE_Event_Handler_T< T >Enable a class that doesn't inherit from the ACE_Event_Handler to be incorporated into the ACE_Reactor framework. Thanks to Greg Lavender (g.lavender@isode.com) for sharing this idea
ACE_Event_TupleAn ACE_Event_Handler and its associated ACE_HANDLE
ACE_FIFOAbstract base class for UNIX FIFOs
ACE_FIFO_Caching_Strategy< ATTRIBUTES, CACHING_UTILITY >The First In First Out strategy is implemented wherein each item is ordered
ACE_FIFO_RecvReceiver side of the bytestream C++ wrapper for UNIX FIFOs
ACE_FIFO_Recv_MsgReceiver side for the record oriented C++ wrapper for UNIX FIFOs
ACE_FIFO_SendSender side for the bytestream C++ wrapper for UNIX FIFOs
ACE_FIFO_Send_MsgSender side for the Record oriented C++ wrapper for UNIX FIFOs
ACE_FILEDefines the core methods of the ACE_FILE abstraction
ACE_FILE_AddrDefines the FILE address family address format
ACE_FILE_ConnectorDefines an active connection factory for the ACE_FILE wrappers
ACE_FILE_InfoAbstracts basic OS FILE information
ACE_FILE_IORead/Write operations on Files
ACE_File_LockA wrapper around the UNIX file locking mechanism
ACE_FilecacheA hash table holding the information about entry point into the Cached Virtual Filesystem. On insertion, the reference count is incremented. On destruction, reference count is decremented
ACE_Filecache_HandleAbstraction over a real file. This is meant to be the entry point into the Cached Virtual Filesystem
ACE_Filecache_ObjectAbstraction over a real file. This is what the Virtual Filesystem contains. This class is not intended for general consumption. Please consult a physician before attempting to use this class
ACE_Fixed_Set< T, ACE_SIZE >Implement a simple unordered set of <T> with maximum <ACE_SIZE>
ACE_Fixed_Set_Const_Iterator< T, ACE_SIZE >Iterates through a const unordered set
ACE_Fixed_Set_Iterator< T, ACE_SIZE >Iterates through an unordered set
ACE_Fixed_Stack< T, ACE_SIZE >Implement a generic LIFO abstract data type
ACE_Flag_Manip
ACE_Flow_SpecWrapper class that defines the flow spec QoS information, which is used by IntServ (RSVP) and DiffServ
ACE_FlReactorA Reactor implementation that uses the Fast-Light (FL) toolkit for event demultiplexing. This will let us integrate the FL toolkit with ACE and/or TAO
ACE_Framework_ComponentBase class that defines a uniform interface for all managed framework components
ACE_Framework_Component_T< Concrete >This class inherits the interface of the abstract ACE_Framework_Component class and is instantiated with the implementation of the concrete component class <class Concrete>
ACE_Framework_RepositoryContains all framework components used by an application
ACE_Free_List< T >Implements a free list
ACE_Free_List< ACE_Cached_Mem_Pool_Node< char >>
ACE_Free_List< ACE_Cached_Mem_Pool_Node< T >>
ACE_Function_NodeKeeps track of the symbol name of for a shared function
ACE_Function_Timeprobe< Timeprobe >Auto pointer like time probes. It will record <event> on construction and <event + 1> on destruction
ACE_Future< T >This class implements a ``single write, multiple read'' pattern that can be used to return results from asynchronous method invocations
ACE_Future_Holder< T >Implementation of object which has holds ACE_Future
ACE_Future_Observer< T >ACE_Future_Observer<T>
ACE_Future_Rep< T >
ACE_Future_Set< T >This class implements a mechanism which allows the values of a collection of ACE_Future objects to be accessed by reader threads as they become available. The caller(s) provide the ACE_Future_Set (i.e. the observer...) with the collection of ACE_Future objects (i.e. the subjects...) that are to be observed using the the ACE_Future_Set::insert() method. The caller(s) may then iterate over the collection in the order in which they become readable using the ACE_Future_Set::next_readable() method
ACE_Get_OptIterator for parsing command-line arguments
ACE_Get_Opt::ACE_Get_Opt_Long_Option
ACE_Guard< ACE_LOCK >This data structure is meant to be used within a method or function... It performs automatic aquisition and release of a parameterized synchronization object <ACE_LOCK>
ACE_Guard< ACE_Null_Mutex >Template specialization of <ACE_Guard> for the <ACE_Null_Mutex>
ACE_Guard< ACE_Select_Reactor_Token_T< ACE_Noop_Token > >Template specialization of <ACE_Guard> for the <ACE_Null_Mutex>
ACE_Handle_GobblerThis class gobbles up handles
ACE_Handle_Ops
ACE_Handle_SetC++ wrapper facade for the socket <fd_set> abstraction
ACE_Handle_Set_IteratorIterator for the <ACE_Handle_Set> abstraction
ACE_HandlerThis base class defines the interface for receiving the results of asynchronous operations
ACE_Handler_Caching_Utility< KEY, VALUE, CONTAINER, ITERATOR, ATTRIBUTES >Defines a helper class for the Caching Strategies
ACE_Handler_Cleanup_Strategy< KEY, VALUE, CONTAINER >Defines a strategy to be followed for cleaning up entries which are svc_handlers from a container
ACE_Hash< TYPE >Function object for hashing
ACE_Hash< char >Function object for hashing a char
ACE_Hash_Cache_Map_Manager< KEY, VALUE, HASH_KEY, COMPARE_KEYS, CACHING_STRATEGY, ATTRIBUTES >Defines a abstraction which will purge entries from a map. The map considered is the ACE_Hash_Map_Manager_Ex
ACE_Hash_Map_Bucket_Iterator< EXT_ID, INT_ID, HASH_KEY, COMPARE_KEYS, ACE_LOCK >Forward iterator for the <ACE_Hash_Map_Manager_Ex> which only traverses a particular bucket. The particular bucket is specified by the <EXT_ID> parameter specified in the constructor
ACE_Hash_Map_Const_Iterator< EXT_ID, INT_ID, ACE_LOCK >Wrapper for backward compatibility
ACE_Hash_Map_Const_Iterator_Base_Ex< EXT_ID, INT_ID, HASH_KEY, COMPARE_KEYS, ACE_LOCK >Base const iterator for the <ACE_Hash_Map_Manager_Ex>
ACE_Hash_Map_Const_Iterator_Ex< EXT_ID, INT_ID, HASH_KEY, COMPARE_KEYS, ACE_LOCK >Const forward iterator for the <ACE_Hash_Map_Manager_Ex>
ACE_Hash_Map_Entry< EXT_ID, INT_ID >Define an entry in the hash table
ACE_Hash_Map_Iterator< EXT_ID, INT_ID, ACE_LOCK >Wrapper for backward compatibility
ACE_Hash_Map_Iterator_Base_Ex< EXT_ID, INT_ID, HASH_KEY, COMPARE_KEYS, ACE_LOCK >Base iterator for the <ACE_Hash_Map_Manager_Ex>
ACE_Hash_Map_Iterator_Ex< EXT_ID, INT_ID, HASH_KEY, COMPARE_KEYS, ACE_LOCK >Forward iterator for the <ACE_Hash_Map_Manager_Ex>
ACE_Hash_Map_Manager< EXT_ID, INT_ID, ACE_LOCK >Wrapper for backward compatibility
ACE_Hash_Map_Manager_Ex< EXT_ID, INT_ID, HASH_KEY, COMPARE_KEYS, ACE_LOCK >Define a map abstraction that efficiently associates <EXT_ID>s with <INT_ID>s
ACE_Hash_Map_Manager_Ex_Adapter< KEY, VALUE, HASH_KEY, COMPARE_KEYS, KEY_GENERATOR >Defines a map implementation
ACE_Hash_Map_Manager_Ex_Iterator_Adapter< T, KEY, VALUE, HASH_KEY, COMPARE_KEYS >Defines a iterator implementation for the Hash_Map_Manager_Adapter
ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter< T, KEY, VALUE, HASH_KEY, COMPARE_KEYS >Defines a reverse iterator implementation for the Hash_Map_Manager_Adapter
ACE_Hash_Map_Reverse_Iterator< EXT_ID, INT_ID, ACE_LOCK >Wrapper for backward compatibility
ACE_Hash_Map_Reverse_Iterator_Ex< EXT_ID, INT_ID, HASH_KEY, COMPARE_KEYS, ACE_LOCK >Reverse iterator for the <ACE_Hash_Map_Manager_Ex>
ACE_Hash_Map_With_Allocator< EXT_ID, INT_ID >This class is a thin wrapper around ACE_Hash_Map_Manager, which comes handy when ACE_Hash_Map_Manager is to be used with a non-nil ACE_Allocator. This wrapper insures that the appropriate allocator is in place for every operation that accesses or updates the hash map
ACE_HashableACE_Hashable
ACE_High_Res_TimerA high resolution timer class wrapper that encapsulates OS-specific high-resolution timers, such as those found on Solaris, AIX, Win32/Pentium, and VxWorks
ACE_Incremental_Key_Generator< T >Defines a simple incremental key generator
ACE_INET_AddrDefines a C++ wrapper facade for the Internet domain address family format
ACE_Ini_ImpExpImports the configuration database from filename as strings. Allows non-typed values. (no #, dword: hex:, etc. prefixes) and skips whitespace (tabs and spaces) as in standard .ini and .conf files. Values (to right of equal sign) can be double quote delimited to embed tabs and spaces in the string. Caller must convert string to type
ACE_Init_ACEInitialize ACE library services. Can be called only once per program invocation
ACE_InputCDRA CDR stream for reading, i.e. for demarshalling
ACE_InputCDR::to_boolean
ACE_InputCDR::to_char
ACE_InputCDR::to_octet
ACE_InputCDR::to_string
ACE_InputCDR::to_wchar
ACE_InputCDR::to_wstring
ACE_InputCDR::Transfer_ContentsHelper class to transfer the contents from one input CDR to another without requiring any extra memory allocations, data copies or too many temporaries
ACE_IntCapEntryThis class implement the ACE Integer Capability subclass
ACE_Intrusive_List< T >Implement an intrusive double linked list
ACE_Intrusive_List_Node< T >Implement the requirements for ACE_Intrusive_List
ACE_IO_Cntl_MsgData format for IOCTL messages
ACE_IO_SAPDefines the methods for the base class of the <ACE_IO_SAP> abstraction, which includes <ACE_FILE> and <ACE_DEV>
ACE_IOStream< STREAM >A template adapter for creating an iostream-like object using an ACE IPC Stream for the actual I/O. Iostreams use an underlying streambuf object for the IO interface. The iostream class and derivatives provide you with a host of convenient operators that access the streambuf
ACE_IPC_SAPDefines the member functions for the base class of the ACE_IPC_SAP abstraction
ACE_Iterator< T >Defines the iterator interface
ACE_Iterator_Impl< T >Defines a abstract iterator
ACE_Laxity_Message_StrategyLaxity based message priority strategy
ACE_Less_Than< TYPE >Function object for determining whether the first object of the given type is less than the second object of the same type
ACE_LFU_Caching_Strategy< ATTRIBUTES, CACHING_UTILITY >Defines a Least Frequently Used strategy for which will decide on the item to be removed from the cache
ACE_Lib_Find
ACE_Lite_MMAP_Memory_PoolMake a ``lighter-weight'' memory pool based <ACE_Mem_Map>
ACE_Local_Memory_PoolMake a memory pool that is based on C++ new/delete. This is useful for integrating existing components that use new/delete into the ACE Malloc scheme..
ACE_Local_Memory_Pool_OptionsHelper class for Local Memory Pool constructor options
ACE_Local_MutexClass that acquires, renews, and releases a synchronization token local to the process
ACE_Local_Name_Space<, ACE_LOCK >Maintaining accesses Local Name Server Database. Allows to add NameBindings, change them, remove them and resolve NameBindings
ACE_Local_RLockClass that acquires, renews, and releases a readers lock that is local to the process
ACE_Local_WLockClass that acquires, renews, and releases a writer lock that is local to the process
ACE_Location_NodeKeep track of where a shared library is located
ACE_LockThis is the abstract base class that contains the uniform locking API that is supported by all the ACE synchronization mechanisms
ACE_Lock_Adapter< ACE_LOCKING_MECHANISM >This is an adapter that allows applications to transparently combine the <ACE_Lock> abstract base class (which contains pure virtual methods) with any of the other concrete ACE synchronization classes (e.g., <ACE_Mutex>, <ACE_Semaphore>, <ACE_RW_Mutex>, etc.)
ACE_LOCK_SOCK_Acceptor< ACE_LOCK >Specialize <ACE_SOCK_Acceptor> to lock around <accept>;
ACE_Locked_Data_Block< ACE_LOCK >A Data_Block with a concrete locking strategy
ACE_Locked_Free_List< T, ACE_LOCK >Implements a free list
ACE_Log_MsgProvides a variable length argument message logging abstraction
ACE_Log_Msg_BackendDefine the interface for ACE_Log_Msg backend strategies
ACE_Log_Msg_CallbackAn interface class used to get logging callbacks
ACE_Log_Msg_IPCDefines the interfaces for ACE_Log_Msg backend
ACE_Log_Msg_ManagerSynchronize output operations
ACE_Log_RecordDefines the structure of an ACE logging record
ACE_Logging_StrategyThis class provides the hooks to control the output produced by any of the network services
ACE_LRU_Caching_Strategy< ATTRIBUTES, CACHING_UTILITY >Defines a Least Recently Used strategy which will decide on the item to be removed from the cache
ACE_LSOCKCreate a Local ACE_SOCK, which is used for passing file descriptors
ACE_LSOCK_AcceptorDefines the format and interface for the acceptor side of the local ACE_SOCK ACE_Stream
ACE_LSOCK_CODgramDefines the member functions for the <ACE_LSOCK> connected datagram abstraction
ACE_LSOCK_ConnectorDefines the format and interface for the connector side of the <ACE_LSOCK_Stream>
ACE_LSOCK_DgramCreate a Local ACE_SOCK datagram
ACE_LSOCK_StreamCreate a Local ACE_SOCK stream
ACE_Malloc<, ACE_LOCK >
ACE_Malloc_FIFO_Iterator<, ACE_LOCK >
ACE_Malloc_FIFO_Iterator_T<, ACE_LOCK, ACE_CB >FIFO iterator for names stored in Malloc'd memory
ACE_Malloc_LIFO_Iterator<, ACE_LOCK >
ACE_Malloc_LIFO_Iterator_T<, ACE_LOCK, ACE_CB >LIFO iterator for names stored in Malloc'd memory
ACE_Malloc_T<, ACE_LOCK, ACE_CB >Define a C++ class that uses parameterized types to provide an extensible mechanism for encapsulating various of dynamic memory management strategies
ACE_Managed_Object< TYPE >Wrapper for interface to allocate an object managed by the ACE_Object_Manager
ACE_Managed_ProcessA process easily managed by ACE_Process_Manager
ACE_Manual_EventManual Events
ACE_Map< KEY, VALUE >Defines a map interface
ACE_Map_Const_Iterator< EXT_ID, INT_ID, ACE_LOCK >Forward const iterator for the ACE_Map_Manager
ACE_Map_Const_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >Const iterator for the ACE_Map_Manager
ACE_Map_Entry< EXT_ID, INT_ID >An entry in the Map
ACE_Map_Impl< KEY, VALUE, IMPLEMENTATION, ITERATOR, REVERSE_ITERATOR, ENTRY >Defines a map implementation
ACE_Map_Impl_Iterator_Adapter< T, IMPLEMENTATION, ENTRY >Defines a iterator implementation for the Map_Impl class
ACE_Map_Impl_Reverse_Iterator_Adapter< T, IMPLEMENTATION, ENTRY >Defines a reverse iterator implementation for the Map_Impl class
ACE_Map_Iterator< EXT_ID, INT_ID, ACE_LOCK >Forward iterator for the ACE_Map_Manager
ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >Iterator for the ACE_Map_Manager
ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK >Define a map abstraction that associates <EXT_ID>s with <INT_ID>s
ACE_Map_Manager_Adapter< KEY, VALUE, KEY_GENERATOR >Defines a map implementation
ACE_Map_Manager_Iterator_Adapter< T, KEY, VALUE >Defines a iterator implementation for the Map_Manager_Adapter
ACE_Map_Manager_Reverse_Iterator_Adapter< T, KEY, VALUE >Defines a reverse iterator implementation for the Map Manager
ACE_Map_Reverse_Iterator< EXT_ID, INT_ID, ACE_LOCK >Reverse Iterator for the <ACE_Map_Manager>
ACE_MEM_AcceptorDefines the format and interface for the acceptor side of the local mmap stream
ACE_MEM_AddrDefines a C++ wrapper facade for the shared memory transport address family format
ACE_MEM_ConnectorDefines the format and interface for connecting to a peer on a ACE_MEM_Stream object
ACE_MEM_IODefines the methods for the ACE shared memeory wrapper I/O routines (e.g., send/recv). The shared memory transport uses ACE_SOCK_* class to implement the signaling mechanism so we can easily use the new mechanism with the Reactor pattern (which uses select under the hood.) ACE_MEM_Acceptor and ACE_MEM_Connector are used to establish connections. When a connection is established, ACE_MEM_Acceptor creates the MMAP file for data exchange and sends the location of the file (complete path name) to ACE_MEM_Connector thru the socket. ACE_MEM_Connector then reads the location of the file off the socket and opens up the same MMAP file. ACE_MEM_Stream at each side then contains a reference to the ACE_Mallo object using the same MMAP file. When sending information using methods provided in this class, ACE_MEM_IO requests a chunk of memory from the MALLOC_TYPE object, copy the data into the shared memory and send the memory offset (from the start of the ACE_Malloc) across the socket. This action also servers as a signal to the other end. The receiving side then reverses the procedures and copies the information into user buffer
ACE_Mem_MapC++ interface OS memory mapping system call
ACE_MEM_SAPDefines the methods of shared memory management for shared memory transport
ACE_MEM_SAP_Node
ACE_MEM_StreamDefines the methods in the <ACE_MEM_Stream> abstraction
ACE_Message_BlockStores messages for use throughout ACE (particularly <ACE_Message_Queue>)
ACE_Message_Queue<>A threaded message queueing facility, modeled after the queueing facilities in System V STREAMs
ACE_Message_Queue_BaseBase class for <ACE_Message_Queue>, which is the central queueing facility for messages in the ACE framework
ACE_Message_Queue_Ex< ACE_MESSAGE_TYPE, >A threaded message queueing facility, modeled after the queueing facilities in System V STREAMs
ACE_Message_Queue_Factory<>ACE_Message_Queue_Factory is a static factory class template which provides a separate factory method for each of the major kinds of priority based message dispatching: static, earliest deadline first (EDF), and minimum laxity first (MLF)
ACE_Message_Queue_Iterator<>Iterator for the <ACE_Message_Queue>
ACE_Message_Queue_Reverse_Iterator<>Reverse Iterator for the <ACE_Message_Queue>
ACE_Method_RequestReifies a method into a request. Subclasses must provide the necessary state and behavior
ACE_MMAP_Memory_PoolMake a memory pool that is based on <mmap(2)>. This implementation allows memory to be shared between processes
ACE_MMAP_Memory_Pool_OptionsHelper class for MMAP Memory Pool constructor options
ACE_Module<>An abstraction for managing a bi-directional flow of messages
ACE_Module_BaseWorkaround HP/C++ compiler bug with enums in templates
ACE_Module_TypeDefine the methods for handling the configuration of <ACE_Modules>
ACE_Msg_WFMO_ReactorAn OO event demultiplexor and event handler dispatcher for Win32 <MsgWaitForMultipleObjects>
ACE_MT_MEM_IO
ACE_MT_MEM_IO::Channel
ACE_MT_MEM_IO::MQ_Struct
ACE_MT_MEM_IO::Simple_Queue
ACE_MT_SYNCHImplement a default thread safe synchronization wrapper that typedefs the <ACE_Condition> and <ACE_Mutex> to the <ACE_Condition> and <ACE_Mutex> versions. Note that this should be a template, but SunC++ 4.0.1 complains about this..
ACE_Mutex<ACE_Mutex> wrapper (valid in same process or across processes (depending on TYPE flag))
ACE_Mutex_InvariantsMutex Invariants = INVARIANTS 1. Only one owner at a time
ACE_Mutex_TokenClass that acquires, renews, and releases a process-local synchronization token
ACE_Name_BindingMaintains a mapping from name to value and type
ACE_Name_OptionsManages the options for the ACE Name_Server
ACE_Name_ProxyProxy for dealing with remote server process managing NET_LOCAL NameBindings
ACE_Name_ReplyMessage format for delivering replies from the ACE_Name Server
ACE_Name_Reply::Transfer
ACE_Name_RequestMessage format for delivering requests to the ACE_Name Server
ACE_Name_Request::Transfer
ACE_Name_SpaceAbstract base class that provides an abstract interface to the database without exposing any implemenation details
ACE_Name_Space_Map< ALLOCATOR >This class serves as a Proxy that ensures our process always has the appropriate allocator in place for every operation that accesses or updates the Map Manager
ACE_Naming_ContextMaintaining accesses Name Server Databases. Allows to add NameBindings, change them, remove them and resolve NameBindings
ACE_New_AllocatorDefines a class that provided a simple implementation of memory allocation
ACE_Node< T >Implementation element in a Queue, Set, and Stack
ACE_NOOP_Concurrency_Strategy< SVC_HANDLER >Implements a no-op activation strategy in order to avoid calling open on a svc_handler multiple times
ACE_NOOP_Creation_Strategy< SVC_HANDLER >Implements a no-op creation strategy in order to defer decisions regarding creation to some later point in time, such as in connect or accept strategy
ACE_Noop_Key_Generator< T >Defines a noop key generator
ACE_Noop_Token
ACE_Notification_BufferSimple wrapper for passing <ACE_Event_Handler *>s and <ACE_Reactor_Mask>s between threads
ACE_Notification_StrategyAbstract class used for notifying an interested party
ACE_NS_InternalThis class and ACE_NS_String are used as Adapters to work with the Map_Manager
ACE_NS_StringThis class and ACE_NS_Internal are used as Adapters to work with the Map_Manager
ACE_NS_WStringThis class retain the backward compatibility for Naming_Conext and related classes. The only addition to ACE_WString is a very naive "wchar" to "char" conversion function
ACE_NT_ServiceProvide the base class which defines the interface for controlling an NT service
ACE_Null_BarrierImplements "NULL barrier synchronization"
ACE_Null_Caching_Strategy< ATTRIBUTES, CACHING_UTILITY >The is a special caching strategy which doesnt have the purging feature
ACE_Null_Caching_Utility< KEY, VALUE, CONTAINER, ITERATOR, ATTRIBUTES >Defines a dummy helper class for the Caching Strategies
ACE_Null_Cleanup_Strategy< KEY, VALUE, CONTAINER >Defines a do-nothing implementation of the cleanup strategy
ACE_Null_ConditionImplement a do nothing <ACE_Condition> variable wrapper, i.e., all methods are no ops. This class is necessary since some C++ compilers are *very* lame..
ACE_Null_MutexImplement a do nothing <ACE_Mutex>, i.e., all the methods are no ops
ACE_Null_SemaphoreImplement a do nothing <ACE_Semaphore>, i.e., all the methods are no ops
ACE_NULL_SYNCHImplement a do nothing Synchronization wrapper that typedefs the <ACE_Condition> and <ACE_Mutex> to the Null* versions
ACE_Null_TokenNo op class for nonthreaded platform protocols
ACE_ObchunkDefines the state that represents a "chunk" of memory. Evenything in this class is public because it is designed as an internal structure of Obstack_T and users are not supposed to use this class directly
ACE_Object_ManagerManager for ACE library services and singleton cleanup
ACE_Object_Manager_BaseBase class for ACE_Object_Manager(s)
ACE_Object_Manager_ManagerEnsure that the <ACE_Object_Manager> gets initialized at program startup, and destroyed at program termination
ACE_Object_Manager_PreallocationsPerforms preallocations of certain statically allocated services needed by ACE
ACE_Object_NodeKeeps track of the symbol name for a shared object
ACE_ObstackDefine a simple "mark and release" memory allocation utility
ACE_Obstack_T< CHAR >
ACE_ODBThis is the object database (ODB) that keeps track of all live ACE objects
ACE_ODB::Tuple
ACE_Oneshot_Acceptor< SVC_HANDLER, >Generic factory for passively connecting clients and creating exactly one service handler (SVC_HANDLER)
ACE_Ordered_MultiSet< T >Implement a simple ordered multiset of <T> of unbounded size that allows duplicates. This class template requires that < operator semantics be defined for the parameterized type <T>, but does not impose any restriction on how that ordering operator is implemented. The set is implemented as a linked list
ACE_Ordered_MultiSet_Iterator< T >Implement a bidirectional iterator over an ordered multiset. This class template requires that < operator semantics be defined for the parameterized type <T>, but does not impose any restriction on how that ordering operator is implemented
ACE_OSThis class defines an OS independent programming API that shields developers from nonportable aspects of writing efficient system programs on Win32, POSIX and other versions of UNIX, and various real-time operating systems
ACE_OS::ace_flock_tOS file locking structure
ACE_OS_DirentThis class is a wrapper for the dirent.h operations
ACE_OS_Exit_InfoHold Object Manager cleanup (exit) information
ACE_OS_Log_Msg_AttributesThe attributes required by ACE_Log_Msg
ACE_OS_MemoryThis class is a wrapper for dynamic memory operations
ACE_OS_Object_Manager
ACE_OS_Object_Manager_ManagerEnsure that the <ACE_OS_Object_Manager> gets initialized at program startup, and destroyed at program termination
ACE_OS_StringThis class includes functions available in string.h and ctype.h
ACE_OS_Thread_AdapterConverts a C++ function into a function that can be called from a thread creation routine (e.g., pthread_create() or _beginthreadex()) that expects an extern "C" entry point. This class also makes it possible to transparently provide hooks to register a thread with an ACE_Thread_Manager
ACE_OS_Thread_DescriptorParent class of all ACE_Thread_Descriptor classes. = Container for ACE_Thread_Descriptor members that are used in ACE_OS
ACE_OS_TLIThis class is a wrapper for the TLI operations
ACE_OutputCDRA CDR stream for writing, i.e. for marshalling
ACE_OutputCDR::from_boolean
ACE_OutputCDR::from_char
ACE_OutputCDR::from_octet
ACE_OutputCDR::from_string
ACE_OutputCDR::from_wchar
ACE_OutputCDR::from_wstring
ACE_Pagefile_Memory_PoolMake a memory pool that is based on "anonymous" memory regions allocated from the Win32 page file
ACE_Pagefile_Memory_Pool::Control_BlockAttributes that are meaningful in local storage only
ACE_Pagefile_Memory_Pool::Control_Block::Shared_Control_BlockPool statistics
ACE_Pagefile_Memory_Pool_OptionsHelper class for Pagefile Memory Pool constructor options
ACE_Pair< T1, T2 >Defines a pair
ACE_Pair_Caching_Utility< KEY, VALUE, CONTAINER, ITERATOR, ATTRIBUTES >Defines a helper class for the Caching Strategies
ACE_Parse_NodeProvide the base of the object hierarchy that defines the parse tree of Service Nodes
ACE_PI_Control_BlockThis information is stored in memory allocated by the <Memory_Pool>
ACE_PI_Control_Block::ACE_Malloc_HeaderThis is the control block header. It's used by <ACE_Malloc> to keep track of each chunk of data when it's in the free list or in use
ACE_PI_Control_Block::ACE_Name_NodeThis class supports "named memory regions" within <ACE_Malloc>
ACE_PipeProvides a bidirectional "pipe" abstraction that is portable to Windows NT, SVR4 UNIX, and BSD UNIX
ACE_Pointer_Hash< TYPE >Function object for hashing pointers
ACE_POSIX__Asynch_Write_Dgram_ResultThis is class provides concrete implementation for ACE_Asynch_Write_Dgram::Result class
ACE_POSIX_AIOCB_ProactorThis Proactor makes use of Asynchronous I/O Control Blocks (AIOCB) to notify/get the completion status of the <aio_> operations issued
ACE_POSIX_Asynch_AcceptFor the POSIX implementation this class is common for all Proactors (AIOCB/SIG/SUN)
ACE_POSIX_Asynch_Accept_ResultThis is that class which will be passed back to the <handler> when the asynchronous accept completes
ACE_POSIX_Asynch_Connect
ACE_POSIX_Asynch_Connect_ResultThis is that class which will be passed back to the completion handler when the asynchronous connect completes
ACE_POSIX_Asynch_OperationThis class implements <ACE_Asynch_Operation> for all implementations of Proactor (AIOCB, SIG, SUN) Specific future implementations can derive from this class
ACE_POSIX_Asynch_Read_DgramThis class is a factory for starting off asynchronous reads on a UDP socket
ACE_POSIX_Asynch_Read_Dgram_ResultThis is class provides concrete implementation for ACE_Asynch_Read_Dgram::Result class
ACE_POSIX_Asynch_Read_FileThis class is a factory for starting off asynchronous reads on a file. This class implements <ACE_Asynch_Read_File> for all POSIX implementations of Proactor
ACE_POSIX_Asynch_Read_File_ResultThis class provides concrete implementation for <ACE_Asynch_Read_File::Result> class for POSIX platforms
ACE_POSIX_Asynch_Read_Stream
ACE_POSIX_Asynch_Read_Stream_ResultThis class provides concrete implementation for <ACE_Asynch_Read_Stream::Result> class for POSIX platforms
ACE_POSIX_Asynch_Result
ACE_POSIX_Asynch_TimerThis class is posted to the completion port when a timer expires. When the <complete method> of this object is called, the <handler>'s <handle_timeout> method will be called
ACE_POSIX_Asynch_Transmit_FileImplementation for transmit_file will make use of POSIX_Asynch_Transmit_Handler
ACE_POSIX_Asynch_Transmit_File_ResultThis is that class which will be passed back to the <handler> when the asynchronous transmit file completes
ACE_POSIX_Asynch_Transmit_HandlerAuxillary handler for doing <Asynch_Transmit_File> in Unix. <ACE_POSIX_Asynch_Transmit_File> internally uses this
ACE_POSIX_Asynch_Write_DgramThis class is a factory for starting off asynchronous writes on a UDP socket
ACE_POSIX_Asynch_Write_Dgram_Result
ACE_POSIX_Asynch_Write_File
ACE_POSIX_Asynch_Write_File_ResultThis class provides implementation for <ACE_Asynch_Write_File_Result> for POSIX platforms
ACE_POSIX_Asynch_Write_StreamThis class implements <ACE_Asynch_Write_Stream> for all POSIX implementations of ACE_Proactor
ACE_POSIX_Asynch_Write_Stream_ResultThis class provides concrete implementation for <ACE_Asynch_Write_Stream::Result> on POSIX platforms
ACE_POSIX_CB_ProactorImplementation of Callback-based Proactor };
ACE_POSIX_ProactorPOSIX implementation of the Proactor
ACE_POSIX_Wakeup_Completion
ACE_Predefined_Naming_ContextsA factory for predefined registries, which exist by default on Win32 platforms
ACE_Priority_ReactorImplements priority based dispatching
ACE_ProactorA manager for asynchronous event demultiplexing
ACE_Proactor_Handle_Timeout_UpcallFunctor for <ACE_Timer_Queue>
ACE_Proactor_ImplA manager for asynchronous event demultiplexing. This class is the base class for all the concrete implementation classes
ACE_Proactor_Timer_HandlerA Handler for timer. It helps in the management of timers registered with the Proactor
ACE_ProcessProcess
ACE_Process_DescriptorInformation describing each process that's controlled by an <ACE_Process_Manager>
ACE_Process_ManagerManages a group of processes
ACE_Process_MutexA wrapper for mutexes that can be used across processes on the same host machine, as well as within a process, of course
ACE_Process_OptionsProcess Options
ACE_Process_SemaphoreWrapper for Dijkstra style general semaphores that work across processes
ACE_Process_Strategy< SVC_HANDLER >Defines the interface for specifying a concurrency strategy for a <SVC_HANDLER> based on multiprocessing
ACE_Profile_TimerThis class provides both a timing mechanism and a mechanism for reporting the resource usage of a process
ACE_Profile_Timer::ACE_Elapsed_TimeKeeps track of the various user, system, and elapsed (real) times
ACE_Protocol_Info
ACE_QoSWrapper class that holds the sender and receiver flow spec information, which is used by IntServ (RSVP) and DiffServ
ACE_QoS_ParamsWrapper class that simplifies the information passed to the QoS enabled <ACE_OS::connect> and <ACE_OS::join_leaf> methods
ACE_QtReactorAn object-oriented event demultiplexor and event handler dispatcher that uses the Qt Library. This class declaration also uses the extension facilities provided by the Qt. So, readers of the class declaration should not be upset with the appearence of the Keywords like Q_OBJECT, private slots etc. They are specific to Qt which uses these as a call back methods implementation mechanism
ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >Implements a Red-Black Tree ADT, according to T. H. Corman, C. E. Leiserson, and R. L. Rivest, "Introduction to Algorithms" 1990, MIT, chapter 14
ACE_RB_Tree_Base
ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >Implements an iterator for a Red-Black Tree ADT
ACE_RB_Tree_Iterator_Base< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >Implements a common base class for iterators for a Red-Black Tree ADT
ACE_RB_Tree_Node< EXT_ID, INT_ID >Implements a node in a Red-Black Tree ADT
ACE_RB_Tree_Node_Base
ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >Implements a reverse iterator for a Red-Black Tree ADT
ACE_Reactive_MEM_IO
ACE_Reactive_Strategy< SVC_HANDLER >Defines the interface for specifying a Reactive concurrency strategy for a SVC_HANDLER
ACE_ReactorThe responsibility of this class is to forward all methods to its delegation/implementation class, e.g., <ACE_Select_Reactor> or <ACE_WFMO_Reactor>
ACE_Reactor_ImplAn abstract class for implementing the Reactor Pattern
ACE_Reactor_Notification_StrategyUsed to notify an ACE_Reactor
ACE_Reactor_NotifyAbstract class for unblocking an <ACE_Reactor_Impl> from its event loop
ACE_Read_BufferEfficiently reads an artibrarily large buffer from an input stream up to and including a termination character. Also performs search/replace on single occurrences a character in the buffer using the principles of Integrated Layer Processing
ACE_Read_Guard< ACE_LOCK >This class is similar to class <ACE_Guard>, though it acquires/releases a read lock automatically (naturally, the <ACE_LOCK> it is instantiated with must support the appropriate API)
ACE_Read_Guard< ACE_Null_Mutex >
ACE_recursive_mutex_state
ACE_Recursive_Thread_MutexImplement a C++ wrapper that allows nested acquisition and release of a mutex that occurs in the same thread
ACE_recursive_thread_mutex_tImplement a thin C++ wrapper that allows nested acquisition and release of a mutex that occurs in the same thread
ACE_Recyclable
ACE_Recyclable_Handler_Caching_Utility< KEY, VALUE, CONTAINER, ITERATOR, ATTRIBUTES >Defines a helper class for the Caching Strategies
ACE_Recyclable_Handler_Cleanup_Strategy< KEY, VALUE, CONTAINER >Defines a strategy to be followed for cleaning up entries which are svc_handlers from a container
ACE_Recycling_Strategy< SVC_HANDLER >Defines the interface (and default implementation) for specifying a recycling strategy for a SVC_HANDLER
ACE_Refcountable
ACE_Refcounted_Auto_Ptr< X, ACE_LOCK >This class implements support for a reference counted auto_ptr. Assigning or copying instances of an ACE_Refcounted_Auto_Ptr will automatically increment the reference count. When the last instance that references a ACE_Refcounted_Auto_Ptr instance is destroyed or overwritten, it will invoke delete on its underlying pointer
ACE_Refcounted_Auto_Ptr_Rep< X, ACE_LOCK >An ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK> object encapsulates a pointer to an object of type X. It is pointed to by ACE_Refcounted_Auto_Ptr<X, ACE_LOCK> object[s] and only accessible through them
ACE_Refcounted_Hash_Recyclable< T >
ACE_Refcounted_Recyclable_Handler_Caching_Utility< KEY, VALUE, CONTAINER, ITERATOR, ATTRIBUTES >Defines a helper class for the Caching Strategies
ACE_Refcounted_Recyclable_Handler_Cleanup_Strategy< KEY, VALUE, CONTAINER >Defines a strategy to be followed for cleaning up entries which are svc_handlers from a container
ACE_Reference_Pair< T1, T2 >Defines a pair that only hold references
ACE_RegistryA Name Server implementation
ACE_Registry::Binding
ACE_Registry::Binding_IteratorAn iterator
ACE_Registry::Binding_Iterator::Context_Iteration
ACE_Registry::Binding_Iterator::Iteration_Complete
ACE_Registry::Binding_Iterator::Iteration_State
ACE_Registry::Binding_Iterator::Object_Iteration
ACE_Registry::Name_ComponentInternational string
ACE_Registry::Naming_ContextAn context representation
ACE_Registry::ObjectAn object representation
ACE_Registry_ImpExpConfiguration object that imports/exports data to a file formatted using the Win32 Registry file export format. This format looks like [Section] "key"="String Data" "key"=dword: numeric data "key"=hex: binary data
ACE_Registry_Name_SpaceInterface to a Name Server Database which is maintained by the Win32 Registry. Allows to add, change, remove and resolve NameBindings
ACE_Remote_MutexProxy for acquiring, renewing, and releasing a distributed mutex
ACE_Remote_Name_SpaceMaintaining accesses Remote Name Server Database. Allows to add NameBindings, change them, remove them and resolve NameBindings
ACE_Remote_RLockProxy for acquiring, renewing, and releasing a distributed readers lock
ACE_Remote_Token_ProxyProxy for acquiring, renewing, and releasing a distributed synchronization token
ACE_Remote_WLockProxy for acquiring, renewing, and releasing a distributed writers lock
ACE_Remove_NodeRemove a Service Node
ACE_Resume_NodeResume a Service Node
ACE_Reverse_Iterator< T >Defines the reverse iterator interface
ACE_Reverse_Iterator_Impl< T >Defines a abstract reverse iterator
ACE_Reverse_Lock< ACE_LOCKING_MECHANISM >A reverse (or anti) lock
ACE_RW_MutexWrapper for readers/writer locks
ACE_RW_Process_MutexWrapper for readers/writer locks that exist across processes
ACE_RW_Thread_MutexWrapper for readers/writer locks that exist within a process
ACE_RW_TokenClass that acquires, renews, and releases a process-local synchronization token
ACE_RWLock_InvariantsRWLock Invariants
ACE_Sample_HistorySave multiple samples in an array
ACE_Sbrk_Memory_PoolMake a memory pool that is based on <sbrk(2)>
ACE_Sbrk_Memory_Pool_OptionsHelper class for Sbrk Memory Pool constructor options
ACE_Sched_ParamsContainer for scheduling-related parameters
ACE_Sched_Priority_IteratorAn iterator over the OS-defined scheduling priorities
ACE_Schedule_All_Reactive_Strategy< SVC_HANDLER >Defines the interface for specifying how to suspend and resume a single-threaded reactive service
ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >Defines the interface for specifying how to suspend and resume a multithreaded service
ACE_Scheduling_Strategy< SVC_HANDLER >Defines the interface for specifying how to suspend and resume a service
ACE_SDM_helpers
ACE_Section_Key_Internal
ACE_Section_Key_Win32The Win32 registry implementation of an internal section key
ACE_Select_Reactor_Handle_SetTrack handles we are interested for various events
ACE_Select_Reactor_Handler_RepositoryUsed to map <ACE_HANDLE>s onto the appropriate <ACE_Event_Handler> *
ACE_Select_Reactor_Handler_Repository_IteratorIterate through the <ACE_Select_Reactor_Handler_Repository>
ACE_Select_Reactor_ImplThis class simply defines how Select_Reactor's basic interface functions should look like and provides a common base class for <Select_Reactor> using various locking mechanism
ACE_Select_Reactor_NotifyUnblock the <ACE_Select_Reactor> from its event loop
ACE_Select_Reactor_T< ACE_SELECT_REACTOR_TOKEN >An object oriented event demultiplexor and event handler dispatcher
ACE_Select_Reactor_Token_T< ACE_SELECT_REACTOR_MUTEX >Used as a synchronization mechanism to coordinate concurrent access to a Select_Reactor object
ACE_SemaphoreWrapper for Dijkstra style general semaphores
ACE_Service_ConfigSupplies common server operations for dynamic and static configuration of services
ACE_Service_HandlerThis base class defines the interface for the ACE_Asynch_Acceptor to call into when new connection are accepted
ACE_Service_ManagerProvide a standard ACE service for managing all the services configured in an <ACE_Service_Repository>
ACE_Service_ObjectProvide the abstract base class common to all service implementations
ACE_Service_Object_PtrThis is a smart pointer that holds onto the associated <ACE_Service_Object> * until the current scope is left, at which point the object's <fini> hook is called and the service_object_ gets deleted
ACE_Service_Object_TypeDefine the methods for handling the configuration of <ACE_Service_Objects>
ACE_Service_RepositoryContains all the services offered by a Service Configurator-based application
ACE_Service_Repository_IteratorIterate through the <ACE_Service_Repository>
ACE_Service_TypeKeeps track of information related to the various <ACE_Service_Type_Impl> subclasses
ACE_Service_Type_ImplThe abstract base class of the hierarchy that defines the contents of the <ACE_Service_Repository>. The subclasses of this class allow the configuration of <ACE_Service_Objects>, <ACE_Modules>, and <ACE_Streams>
ACE_Shared_MemoryThis base class adapts both System V shared memory and "BSD" mmap to a common API
ACE_Shared_Memory_MMShared memory wrapper based on MMAP
ACE_Shared_Memory_PoolMake a memory pool that is based on System V shared memory (shmget(2) etc.). This implementation allows memory to be shared between processes. If your platform doesn't support System V shared memory (e.g., Win32 and many RTOS platforms do not) then you should use <ACE_MMAP_Memory_Pool> instead of this class. In fact, you should probably use <ACE_MMAP_Memory_Pool> on platforms that *do* support System V shared memory since it provides more powerful features, such as persistent backing store and greatly scalability
ACE_Shared_Memory_Pool::SHM_TABLEKeeps track of all the segments being used
ACE_Shared_Memory_Pool_OptionsHelper class for Shared Memory Pool constructor options
ACE_Shared_Memory_SVShared memory wrapper based on System V shared memory
ACE_Shared_ObjectProvide the abstract base class used to access dynamic linking facilities
ACE_Sig_ActionC++ wrapper facade for the <sigaction> struct
ACE_Sig_AdapterProvide an adapter that transforms various types of signal handlers into the scheme used by the <ACE_Reactor>
ACE_Sig_GuardHold signals in MASK for duration of a C++ statement block. Note that a "0" for mask causes all signals to be held
ACE_Sig_HandlerThis is the main dispatcher of signals for ACE. It improves the existing UNIX signal handling mechanism by allowing C++ objects to handle signals in a way that avoids the use of global/static variables and functions
ACE_Sig_HandlersThis is an alternative signal handling dispatcher for ACE. It allows a list of signal handlers to be registered for each signal. It also makes SA_RESTART the default mode
ACE_Sig_Handlers_Set
ACE_Sig_SetProvide a C++ wrapper for the C sigset_t interface
ACE_Singleton< TYPE, ACE_LOCK >A Singleton Adapter uses the Adapter pattern to turn ordinary classes into Singletons optimized with the Double-Checked Locking optimization pattern
ACE_Singleton_Strategy< SVC_HANDLER >Defines the interface for specifying a creation strategy for a <SVC_HANDLER> that always returns the same <SVC_HANDLER> (i.e., it's a Singleton)
ACE_SOCKAn abstract class that forms the basis for more specific classes, such as <ACE_SOCK_Acceptor> and <ACE_SOCK_Stream>. Do not instantiate this class
ACE_SOCK_AcceptorDefines a factory that creates new <ACE_Stream>s passively
ACE_SOCK_CODgramDefines the member functions for the ACE_SOCK connected datagram abstraction
ACE_Sock_Connect
ACE_SOCK_ConnectorDefines a factory that actively connects to a remote IP address and TCP port, creating a new ACE_SOCK_Stream object
ACE_SOCK_DgramDefines the member functions for the ACE_SOCK datagram abstraction
ACE_SOCK_Dgram_BcastDefines the member functions for the ACE_SOCK datagram abstraction
ACE_SOCK_Dgram_McastDefines the ACE socket wrapper for UDP/IP multicast
ACE_SOCK_Dgram_SC< STREAM >"Dgram_SC" is short for "Datagram Self-Contained."
ACE_SOCK_IODefines the methods for the ACE socket wrapper I/O routines (e.g., send/recv)
ACE_SOCK_StreamDefines the methods in the <ACE_SOCK_Stream> abstraction
ACE_SPIPEDefines the member functions for the base class of the ACE_SPIPE abstraction
ACE_SPIPE_AcceptorA factory class that produces ACE_SPIPE_Stream objects
ACE_SPIPE_AddrDefines the SVR4 STREAM pipe address family address format
ACE_SPIPE_Addr::SPIPE_AddrContains security attributes
ACE_SPIPE_ConnectorDefines an active connection factory for <ACE_SPIPE_Stream>. On Windows this is mapped to Named Pipes, whereas on UNIX it is mapped to STREAM pipes
ACE_SPIPE_StreamDefines the methods in the <ACE_SPIPE_Stream> abstraction
ACE_SStringA very Simple String ACE_SString class. This is not a general-purpose string class, and you should probably consider using ACE_CString is you don't understand why this class exists..
ACE_Static_Allocator< POOL_SIZE >Defines a class that provided a highly optimized memory management scheme for allocating memory statically
ACE_Static_Allocator_BaseDefines a class that provided a highly optimized memory management scheme for allocating memory statically
ACE_Static_Function_NodeKeeps track of the symbol name for a function that is not linked in from a DLL, but is statically linked with the application
ACE_Static_NodeHandle a statically linked node
ACE_Static_Object_LockProvide an interface to access a global lock
ACE_Static_Svc_DescriptorHolds the information necessary to describe a statically linked Svc
ACE_StatsProvides simple statistical analysis
ACE_Stats_ValueHelper class for ACE_Stats
ACE_Str_BufSimple wrapper for STREAM pipes strbuf
ACE_Strategy_Acceptor< SVC_HANDLER, >Abstract factory for creating a service handler (SVC_HANDLER), accepting into the SVC_HANDLER, and activating the SVC_HANDLER
ACE_Strategy_Connector< SVC_HANDLER, >Abstract factory for creating a service handler (SVC_HANDLER), connecting the SVC_HANDLER, and activating the SVC_HANDLER
ACE_Stream<>This class is the primary abstraction for the ASX framework. It is moduled after System V Stream
ACE_Stream_Head<>Standard module that acts as the head of a ustream
ACE_Stream_Iterator<>Iterate through an <ACE_Stream>
ACE_Stream_NodeHandle a Stream
ACE_Stream_Tail<>Standard module that acts as the head of a ustream
ACE_Stream_TypeDefine the methods for handling the configuration of <ACE_Streams>
ACE_StreambufCreate your custom streambuf by providing and ACE_*_Stream object to this template. I have tested it with ACE_SOCK_Stream and it should work fine for others as well
ACE_Streambuf_T< STREAM >
ACE_String_Base< CHAR >This class provides a wrapper facade for C strings
ACE_String_Base_ConstThis class defines a constant for ACE_String_Base to circumvent a bug in SunCC 6.0
ACE_StringCapEntryThis class implement the ACE String Capability subclass
ACE_Strong_Bound_Ptr< X, ACE_LOCK >This class implements support for a reference counted pointer
ACE_Sub_Barrier
ACE_Suspend_NodeSuspend a Service Node
ACE_SV_MessageDefines the header file for the C++ wrapper for message queues
ACE_SV_Message_QueueDefines the header file for the C++ wrapper for System V IPC message queues
ACE_SV_Semaphore_ComplexThis is a more complex semaphore wrapper that handles race conditions for initialization correctly..
ACE_SV_Semaphore_SimpleThis is a simple semaphore package that assumes there are no race conditions for initialization (i.e., the order of process startup must be well defined)
ACE_SV_Shared_MemoryThis is a wrapper for System V shared memory
ACE_Svc_Conf_Lexer_Guard"Guard" that ensures lexer buffer switching is exception-safe
ACE_Svc_Conf_ParamAn instance of this object will be passed down to the yyparse() and yylex() functions
ACE_Svc_Handler<, >Defines the interface for a service that exchanges data with its connected peer
ACE_Svc_Tuple< SVC_HANDLER >Holds the ACE_Svc_Handler and its argument and <ACE_Timer_Handle> until an asynchronous connection completes
ACE_Swap< T >Defines a function to swap two variables
ACE_Synch_OptionsContains the values of options used to determine the synchronous and asynchronous behavior
ACE_System_TimeDefines the timer services of the OS interface to access the system time either on the local host or on the central time server in the network
ACE_Task<>Primary interface for application message processing, as well as input and output message queueing
ACE_Task_BaseDirect base class for the ACE_Task template
ACE_Task_FlagsThese flags are used within the ACE_Task
ACE_Test_and_Set< ACE_LOCK, TYPE >Implements the classic ``test and set'' operation
ACE_ThreadProvides a wrapper for threads
ACE_Thread_AdapterConverts a C++ function into a function that can be called from a thread creation routine (e.g., pthread_create() or _beginthreadex()) that expects an extern "C" entry point. This class also makes it possible to transparently provide hooks to register a thread with an ACE_Thread_Manager
ACE_Thread_BarrierImplements "barrier synchronization" using ACE_Thread_Mutexes!
ACE_Thread_Condition< MUTEX >ACE_Condition variable wrapper that works within processes
ACE_Thread_ControlUsed to keep track of a thread's activities within its entry point function
ACE_Thread_DescriptorInformation for controlling threads that run under the control of the <Thread_Manager>
ACE_Thread_Descriptor_BaseBasic information for thread descriptors. These information gets extracted out because we need it after a thread is terminated
ACE_Thread_ExitKeep exit information for a Thread in thread specific storage. so that the thread-specific exit hooks will get called no matter how the thread exits (e.g., via <ACE_Thread::exit>, C++ or Win32 exception, "falling off the end" of the thread entry point function, etc.)
ACE_Thread_Exit_MaybeA version of ACE_Thread_Exit that is created dynamically under the hood if the flag is set to TRUE
ACE_Thread_HookThis class makes it possible to provide user-defined "start" hooks that are called before the thread entry point function is invoked
ACE_Thread_IDDefines a platform-independent thread ID
ACE_Thread_ManagerManages a pool of threads
ACE_Thread_MutexACE_Thread_Mutex wrapper (only valid for threads in the same process)
ACE_Thread_SemaphoreWrapper for Dijkstra style general semaphores that work only within one process
ACE_Thread_Strategy< SVC_HANDLER >Defines the interface for specifying a concurrency strategy for a <SVC_HANDLER> based on multithreading
ACE_Thread_Timer_Queue_Adapter< TQ >Adapts a Timer_Queue using a separate thread for dispatching
ACE_Throughput_StatsA simple class to make throughput and latency analysis
ACE_Thru_Task<>Standard module that acts as a "no op", simply passing on all data to its adjacent neighbor
ACE_Time_RequestMessage format for delivering requests to the ACE_Time Server
ACE_Time_Request::Transfer
ACE_Time_ValueOperations on "timeval" structures, which express time in seconds (secs) and microseconds (usecs)
ACE_Timeprobe< ACE_LOCK >This class is used to instrument code. This is accomplished by inserting time probes at different location in the code. ACE_Timeprobe then measures the time difference between two time probes
ACE_timeprobe_tTime probe record
ACE_timeprobe_t::eventEvents are record as strings or numbers
ACE_Timer_Hash_Iterator_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >Iterates over an <ACE_Timer_Hash_T>
ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >Provides a hash table of <BUCKET>s as an implementation for a timer queue
ACE_Timer_Hash_Upcall< TYPE, FUNCTOR, ACE_LOCK >Functor for Timer_Hash
ACE_Timer_Heap_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >Iterates over an <ACE_Timer_Heap_T>
ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >Provides a very fast and predictable timer implementation
ACE_Timer_List_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >Iterates over an <ACE_Timer_List>
ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >Provides a simple implementation of timers
ACE_Timer_Node_Dispatch_Info_T< TYPE >Maintains generated dispatch information for Timer nodes
ACE_Timer_Node_T< TYPE >Maintains the state associated with a Timer entry
ACE_Timer_Queue_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >Generic interface for iterating over a subclass of <ACE_Timer_Queue>
ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >Provides an interface to timers
ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >Iterates over an <ACE_Timer_Wheel>
ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >Provides a Timing Wheel version of ACE_Timer_Queue
ACE_TkReactorAn object-oriented event demultiplexor and event handler dispatcher that uses the Tk functions
ACE_TkReactor_Input_Callback
ACE_TkReactorIDThis little class is necessary due to the way that Microsoft implements sockets to be pointers rather than indices
ACE_TLIDefines the member functions for the base class of the ACE_TLI abstraction
ACE_TLI_AcceptorDefines the member functions for ACE_TLI_Acceptor abstraction
ACE_TLI_ConnectorDefines an active connection factory for the ACE_TLI C++ wrappers
ACE_TLI_Request
ACE_TLI_Request_Queue
ACE_TLI_StreamDefines the member functions for ACE_TLI_Stream abstraction
ACE_TokenClass that acquires, renews, and releases a synchronization token that is serviced in strict FIFO/LIFO ordering and that also supports (1) recursion and (2) readers/writer semantics
ACE_Token::ACE_Token_Queue
ACE_Token::ACE_Token_Queue_EntryThe following structure implements a LIFO/FIFO queue of waiter threads that are asleep waiting to obtain the token
ACE_Token_CollectionAllows atomic token group operations AND provides a ACE_Token manager interface
ACE_TOKEN_CONSTNot a public interface
ACE_Token_Invariant_ManagerToken Invariants
ACE_Token_ManagerManages all tokens in a process space
ACE_Token_NameAllows Token_Manger to identify tokens
ACE_Token_ProxyAbstract representation of ACE tokens
ACE_Token_Proxy_QueueToken waiter list
ACE_Token_ReplyMessage format for delivering replies from the ACE_Token Server
ACE_Token_Reply::Transfer
ACE_Token_RequestMessage format for delivering requests to the ACE_Token Server
ACE_Token_Request::Transfer
ACE_TokenizerTokenizer
ACE_Tokenizer::Delimiter_EntryDelimiter Entry
ACE_Tokenizer::Preserve_EntryPreserve Entry
ACE_TokensAbstract representation of ACE tokens
ACE_TP_ReactorSpecialization of Select Reactor to support thread-pool based event dispatching
ACE_TP_Token_GuardA helper class that helps grabbing, releasing and waiting on tokens for a thread that tries calling handle_events ()
ACE_TPQ_EntryToken Proxy Queue entry. Used in the ACE_Token_Proxy_Queue
ACE_TPQ_IteratorIterates through ACE_Token_Proxy_Queues
ACE_TraceA C++ trace facility that keeps track of which methods are entered and exited
ACE_TSS< TYPE >Allows objects that are "physically" in thread specific storage (i.e., private to a thread) to be accessed as though they were "logically" global to a program
ACE_TSS_AdapterThis class encapsulates a TSS object and its associated C++ destructor function. It is used by the ACE_TSS... methods (in Synch_T.cpp) in order to allow an extern "C" cleanup routine to be used. Needed by the "frigging" MVS C++ compiler
ACE_TSS_CleanupSingleton that knows how to clean up all the thread-specific resources for Win32
ACE_TSS_ConnectionClass for providing a connection per thread
ACE_TSS_InfoThread Specific Key management
ACE_TSS_KeysCollection of in-use flags for a thread's TSS keys. For internal use only by ACE_TSS_Cleanup; it is public because some compilers can't use nested classes for template instantiation parameters
ACE_TSS_Ref"Reference count" for thread-specific storage keys
ACE_TSS_Singleton< TYPE, ACE_LOCK >This class uses the Adapter pattern to turn ordinary classes into Thread-specific Singletons optimized with the Double-Checked Locking optimization pattern
ACE_TSS_TPQ_EntryACE_TSS_TPQ_Entry
ACE_TSS_Type_Adapter< TYPE >Adapter that allows built-in types to be used with ACE_TSS
ACE_TTY_IOClass definitions for platform specific TTY features
ACE_TTY_IO::Serial_Params
ACE_Typed_SV_Message< T >Defines the header file for the C++ wrapper for System V message queues
ACE_Typed_SV_Message_Queue< T >Defines the header file for the C++ wrapper facade for typed message queues
ACE_Unbounded_Queue< T >A Queue of "infinite" length
ACE_Unbounded_Queue_Const_Iterator< T >Implement an iterator over an const unbounded queue
ACE_Unbounded_Queue_Iterator< T >Implement an iterator over an unbounded queue
ACE_Unbounded_Set< T >Implement a simple unordered set of <T> of unbounded size
ACE_Unbounded_Set_Const_Iterator< T >Implement an const iterator over an unbounded set
ACE_Unbounded_Set_Iterator< T >Implement an iterator over an unbounded set
ACE_Unbounded_Stack< T >Implement a generic LIFO abstract data type
ACE_Unbounded_Stack_Iterator< T >Implement an iterator over an unbounded Stack
ACE_UNIX_AddrDefines the ``UNIX domain address family'' address format
ACE_Unmanaged_Singleton< TYPE, ACE_LOCK >Same as ACE_Singleton, except does _not_ register with ACE_Object_Manager for destruction
ACE_Unmanaged_TSS_Singleton< TYPE, ACE_LOCK >Same as ACE_TSS_Singleton, except does _not_ register with ACE_Object_Manager for destruction
ACE_UPIPE_AcceptorDefines the format and interface for the listener side of the ACE_UPIPE_Stream
ACE_UPIPE_ConnectorDefines an active connection factory for the ACE_UPIPE_STREAM wrappers
ACE_UPIPE_StreamDefines the method that transfer data on a UPIPE
ACE_Vector< T, DEFAULT_SIZE >Defines an STL-like vector container
ACE_Wakeup_All_Threads_HandlerThis is a helper class whose sole purpose is to handle events on <ACE_WFMO_Reactor->wakeup_all_threads_>
ACE_WChar_Codeset_TranslatorCodeset translation routines common to both Output and Input CDR streams
ACE_Weak_Bound_Ptr< X, ACE_LOCK >This class implements support for a weak pointer that complements ACE_Strong_Bound_Ptr
ACE_WFMO_ReactorAn object oriented event demultiplexor and event handler. ACE_WFMO_Reactor is a Windows-only implementation of the ACE_Reactor interface that uses the WaitForMultipleObjects() event demultiplexer
ACE_WFMO_Reactor_Handler_RepositoryUsed to map <ACE_HANDLE>s onto the appropriate <ACE_Event_Handler> * and other information
ACE_WFMO_Reactor_Handler_Repository::Common_InfoThis struct contains the necessary information for every <Event_Handler> entry. The reason the event is not in this structure is because we need to pass an event array into WaitForMultipleObjects and therefore keeping the events seperate makes sense
ACE_WFMO_Reactor_Handler_Repository::Current_InfoThis structure inherits from the common structure to add information for current entries
ACE_WFMO_Reactor_Handler_Repository::Suspended_InfoThis structure inherits from the common structure to add information for suspended entries
ACE_WFMO_Reactor_Handler_Repository::To_Be_Added_InfoThis structure inherits from the common structure to add information for <to_be_added> entries
ACE_WFMO_Reactor_NotifyUnblock the <ACE_WFMO_Reactor> from its event loop, passing it an optional <ACE_Event_Handler> to dispatch
ACE_WIN32_Asynch_AcceptThis class is a factory for starting off asynchronous accepts on a listen handle
ACE_WIN32_Asynch_Accept_ResultThis class implements ACE_Asynch_Accept::Result for WIN32 platform
ACE_WIN32_Asynch_Connect
ACE_WIN32_Asynch_Connect_ResultThis is that class which will be passed back to the completion handler when the asynchronous connect completes
ACE_WIN32_Asynch_OperationThis class abstracts out the common things needed for implementing Asynch_Operation for WIN32 platform
ACE_WIN32_Asynch_Read_DgramThis class is a factory for starting off asynchronous reads on a UDP socket
ACE_WIN32_Asynch_Read_Dgram_ResultThis class provides concrete implementation for ACE_Asynch_Read_Dgram::Result class
ACE_WIN32_Asynch_Read_FileThis class is a factory for starting off asynchronous reads on a file
ACE_WIN32_Asynch_Read_File_ResultThis class provides concrete implementation for ACE_Asynch_Read_File::Result class
ACE_WIN32_Asynch_Read_StreamThis class is a factory for starting off asynchronous reads on a stream
ACE_WIN32_Asynch_Read_Stream_ResultThis class provides concrete implementation for ACE_Asynch_Read_Stream::Result class
ACE_WIN32_Asynch_ResultAn abstract class which adds information to the OVERLAPPED structure to make it more useful
ACE_WIN32_Asynch_TimerThis class is posted to the completion port when a timer expires. When the complete method of this object is called, the <handler>'s handle_timeout method will be called
ACE_WIN32_Asynch_Transmit_FileThis class is a factory for starting off asynchronous transmit files on a stream
ACE_WIN32_Asynch_Transmit_File_ResultThis class implements ACE_Asynch_Transmit_File::Result for WIN32 platforms
ACE_WIN32_Asynch_Write_DgramThis class is a factory for starting off asynchronous writes on a UDP socket
ACE_WIN32_Asynch_Write_Dgram_ResultThis class provides concrete implementation for ACE_Asynch_Write_Dgram::Result class
ACE_WIN32_Asynch_Write_FileThis class is a factory for starting off asynchronous writes on a file
ACE_WIN32_Asynch_Write_File_ResultThis class provides implementation for ACE_Asynch_Write_File_Result for WIN32 platforms
ACE_WIN32_Asynch_Write_StreamThis class is a factory for starting off asynchronous writes on a stream
ACE_WIN32_Asynch_Write_Stream_ResultThis class provides concrete implementation for ACE_Asynch_Write_Stream::Result class
ACE_WIN32_ProactorA manager for asynchronous event demultiplexing on Win32
ACE_WIN32_Wakeup_Completion
ACE_Write_Guard< ACE_LOCK >This class is similar to class <ACE_Guard>, though it acquires/releases a write lock automatically (naturally, the <ACE_LOCK> it is instantiated with must support the appropriate API)
ACE_Write_Guard< ACE_Null_Mutex >
ACE_XTI_ATM_McastDefines an active connection factory for the ACE_TLI C++ wrappers to support XTI/ATM multicast
ACE_XtReactorAn object-oriented event demultiplexor and event handler dispatcher that uses the X Toolkit functions
ACE_XtReactorIDThis little class is necessary due to the way that Microsoft implements sockets to be pointers rather than indices
ACE_YYSTYPE
ACMM
auto_ptr< X >Implements the draft C++ standard auto_ptr abstraction
cancel_state
dirent
Hash_Token
iovecThe ordering of the fields in this struct is important. It has to match those in WSABUF
ip_mreq
msghdr
msqid_ds
rusageFake the UNIX rusage structure. Perhaps we can add more to this later on?
semun
shmaddr
siginfo_t
strbuf
timespec

Generated on Mon Jun 16 12:44:22 2003 for ACE by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002