00001 /* -*- C++ -*- */ 00002 00003 //============================================================================= 00004 /** 00005 * @file Select_Reactor_T.h 00006 * 00007 * $Id: Select_Reactor_T.h,v 1.1.1.4 2003/02/21 18:36:32 chad Exp $ 00008 * 00009 * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> 00010 */ 00011 //============================================================================= 00012 00013 #ifndef ACE_SELECT_REACTOR_T_H 00014 #define ACE_SELECT_REACTOR_T_H 00015 #include "ace/pre.h" 00016 00017 #include "ace/Select_Reactor_Base.h" 00018 00019 #if !defined (ACE_LACKS_PRAGMA_ONCE) 00020 # pragma once 00021 #endif /* ACE_LACKS_PRAGMA_ONCE */ 00022 00023 /** 00024 * @class ACE_Select_Reactor_Token_T 00025 * 00026 * @brief Used as a synchronization mechanism to coordinate concurrent 00027 * access to a Select_Reactor object. 00028 * 00029 * This class is used to make the <ACE_Select_Reactor> 00030 * thread-safe. By default, the thread that runs the 00031 * <handle_events> loop holds the token, even when it is blocked 00032 * in the <select> call. Whenever another thread wants to 00033 * access the <ACE_Reactor> via its <register_handler>, 00034 * <remove_handler>, etc. methods) it must ask the token owner 00035 * for temporary release of the token. To accomplish this, the 00036 * owner of a token must define a <sleep_hook> through which it 00037 * can be notified to temporarily release the token if the 00038 * current situation permits this. 00039 * The owner of the token is responsible for deciding which 00040 * request for the token can be granted. By using the 00041 * <ACE_Token::renew> API, the thread that releases the token 00042 * temporarily can specify to get the token back right after the 00043 * other thread has completed using the token. Thus, there is a 00044 * dedicated thread that owns the token ``by default.'' This 00045 * thread grants other threads access to the token by ensuring 00046 * that whenever somebody else has finished using the token the 00047 * ``default owner'' first holds the token again, i.e., the 00048 * owner has the chance to schedule other threads. 00049 * The thread that most likely needs the token most of the time 00050 * is the thread running the dispatch loop. Typically the token 00051 * gets released prior to entering the <select> call and gets 00052 * ``re-acquired'' as soon as the <select> call returns, which 00053 * results probably in many calls to <release>/<acquire> that 00054 * are not really needed since no other thread would need the 00055 * token in the meantime. That's why the dispatcher thread is 00056 * chosen to be the owner of the token. 00057 * In case the token would have been released while in <select> 00058 * there would be a good chance that the <fd_set> could have 00059 * been modified while the <select> returns from blocking and 00060 * trying to re-acquire the lock. Through the token mechanism 00061 * it is ensured that while another thread is holding the token, 00062 * the dispatcher thread is blocked in the <renew> call and not 00063 * in <select>. Thus, it is not critical to change the 00064 * <fd_set>. The implementation of the <sleep_hook> mechanism 00065 * provided by the <ACE_Select_Reactor_Token> enables the 00066 * default owner to be the thread that executes the dispatch 00067 * loop. 00068 */ 00069 template <class ACE_SELECT_REACTOR_MUTEX> 00070 class ACE_Select_Reactor_Token_T : public ACE_SELECT_REACTOR_MUTEX 00071 { 00072 public: 00073 00074 ACE_Select_Reactor_Token_T (ACE_Select_Reactor_Impl &r, 00075 int s_queue = ACE_SELECT_TOKEN::FIFO); 00076 ACE_Select_Reactor_Token_T (int s_queue = ACE_SELECT_TOKEN::FIFO); 00077 virtual ~ACE_Select_Reactor_Token_T (void); 00078 00079 /// Called just before the ACE_Event_Handler goes to sleep. 00080 virtual void sleep_hook (void); 00081 00082 /// Get the select_reactor implementation 00083 ACE_Select_Reactor_Impl &select_reactor (void); 00084 00085 /// Set the select_reactor implementation 00086 void select_reactor (ACE_Select_Reactor_Impl &); 00087 00088 /// Dump the state of an object. 00089 virtual void dump (void) const; 00090 00091 /// Declare the dynamic allocation hooks. 00092 ACE_ALLOC_HOOK_DECLARE; 00093 00094 private: 00095 ACE_Select_Reactor_Impl *select_reactor_; 00096 }; 00097 00098 /** 00099 * @class ACE_Select_Reactor_T 00100 * 00101 * @brief An object oriented event demultiplexor and event handler 00102 * dispatcher. 00103 * 00104 * The <ACE_Select_Reactor> is an object-oriented event 00105 * demultiplexor and event handler dispatcher. The sources of 00106 * events that the <ACE_Select_Reactor> waits for and dispatches 00107 * includes I/O events, signals, and timer events. All public 00108 * methods acquire the main <ACE_Select_Reactor_Token> lock and 00109 * call down to private or protected methods, which assume that 00110 * the lock is held and so therefore don't (re)acquire the lock. 00111 */ 00112 template <class ACE_SELECT_REACTOR_TOKEN> 00113 class ACE_Select_Reactor_T : public ACE_Select_Reactor_Impl 00114 { 00115 public: 00116 00117 // = Initialization and termination methods. 00118 00119 /// If <disable_notify_pipe> is non-0 then the reactor will 00120 /// not create a notification pipe, which will save two I/O handles 00121 /// but will elide the <notify()> feature. If <mask_signals> is 00122 /// 1 the reactor is "signal-safe" when dispatching handlers to 00123 /// signal events, whereas if <mask_signals> is 0 the reactor will 00124 /// be more efficient, but not signal-safe (which may be perfectly 00125 /// fine if your application doesn't use the reactor to handle signals). 00126 ACE_Select_Reactor_T (ACE_Sig_Handler * = 0, 00127 ACE_Timer_Queue * = 0, 00128 int disable_notify_pipe = 0, 00129 ACE_Reactor_Notify *notify = 0, 00130 int mask_signals = 1, 00131 int s_queue = ACE_SELECT_TOKEN::FIFO); 00132 00133 /// Initialize @c ACE_Select_Reactor with size @arg size. 00134 /// If @arg disable_notify_pipe is non-0 then the reactor will 00135 /// not create a notification pipe, which will save two I/O handles 00136 /// but will elide the notification feature. If @arg mask_signals is 00137 /// 1 the reactor is "signal-safe" when dispatching handlers to 00138 /// signal events, whereas if @arg mask_signals is 0 the reactor will 00139 /// be more efficient, but not signal-safe (which may be perfectly 00140 /// fine if your application doesn't use the reactor to handle signals). 00141 /** 00142 * @note On Unix platforms, the size parameter should be as large as 00143 * the maximum number of file descriptors allowed for a given 00144 * process. This is necessary since a file descriptor is used 00145 * to directly index the array of event handlers maintained by 00146 * the Reactor's handler repository. Direct indexing is used 00147 * for efficiency reasons. 00148 */ 00149 ACE_Select_Reactor_T (size_t size, 00150 int restart = 0, 00151 ACE_Sig_Handler * = 0, 00152 ACE_Timer_Queue * = 0, 00153 int disable_notify_pipe = 0, 00154 ACE_Reactor_Notify *notify = 0, 00155 int mask_signals = 1, 00156 int s_queue = ACE_SELECT_TOKEN::FIFO); 00157 00158 /** 00159 * Initialize the @c ACE_Select_Reactor to manage 00160 * @arg max_number_of_handles. If @arg restart is non-0 then the 00161 * @c ACE_Reactor's @c handle_events method will be restarted 00162 * automatically when @c EINTR occurs. If @arg signal_handler or 00163 * @arg timer_queue are non-0 they are used as the signal handler and 00164 * timer queue, respectively. If @arg disable_notify_pipe is non-0 the 00165 * notification pipe is not created, thereby saving two I/O handles. 00166 * 00167 * @note On Unix platforms, the maximum_number_of_handles parameter 00168 * should be as large as the maximum number of file 00169 * descriptors allowed for a given process. This is necessary 00170 * since a file descriptor is used to directly index the array 00171 * of event handlers maintained by the Reactor's handler 00172 * repository. Direct indexing is used for efficiency 00173 * reasons. 00174 */ 00175 virtual int open (size_t max_number_of_handles = DEFAULT_SIZE, 00176 int restart = 0, 00177 ACE_Sig_Handler * = 0, 00178 ACE_Timer_Queue * = 0, 00179 int disable_notify_pipe = 0, 00180 ACE_Reactor_Notify * = 0); 00181 00182 /// Returns -1 (not used in this implementation); 00183 virtual int current_info (ACE_HANDLE, size_t & /* size */); 00184 00185 /// Use a user specified signal handler instead. 00186 virtual int set_sig_handler (ACE_Sig_Handler *signal_handler); 00187 00188 /// @deprecated The following method is deprecated. Use <timer_queue> instead. 00189 /// Set a user specified timer queue. 00190 virtual int set_timer_queue (ACE_Timer_Queue *tq); 00191 00192 /// Set a user-specified timer queue. 00193 virtual int timer_queue (ACE_Timer_Queue *tq); 00194 00195 /// Return the current <ACE_Timer_Queue>. 00196 virtual ACE_Timer_Queue *timer_queue (void) const; 00197 00198 /// Close down the select_reactor and release all of its resources. 00199 virtual int close (void); 00200 00201 /// Close down the select_reactor and release all of its resources. 00202 virtual ~ACE_Select_Reactor_T (void); 00203 00204 // = Event loop drivers. 00205 00206 /** 00207 * Returns non-zero if there are I/O events "ready" for dispatching, 00208 * but does not actually dispatch the event handlers. By default, 00209 * don't block while checking this, i.e., "poll". 00210 */ 00211 virtual int work_pending (const ACE_Time_Value &max_wait_time = ACE_Time_Value::zero); 00212 00213 /** 00214 * This event loop driver that blocks for <max_wait_time> before 00215 * returning. It will return earlier if timer events, I/O events, 00216 * or signal events occur. Note that <max_wait_time> can be 0, in 00217 * which case this method blocks indefinitely until events occur. 00218 * 00219 * <max_wait_time> is decremented to reflect how much time this call 00220 * took. For instance, if a time value of 3 seconds is passed to 00221 * handle_events and an event occurs after 2 seconds, 00222 * <max_wait_time> will equal 1 second. This can be used if an 00223 * application wishes to handle events for some fixed amount of 00224 * time. 00225 * 00226 * Returns the total number of I/O and Timer <ACE_Event_Handler>s 00227 * that were dispatched, 0 if the <max_wait_time> elapsed without 00228 * dispatching any handlers, or -1 if something goes wrong. 00229 * 00230 * Current <alertable_handle_events> is identical to 00231 * <handle_events>. 00232 */ 00233 virtual int handle_events (ACE_Time_Value *max_wait_time = 0); 00234 virtual int alertable_handle_events (ACE_Time_Value *max_wait_time = 0); 00235 00236 /** 00237 * This method is just like the one above, except the 00238 * <max_wait_time> value is a reference and can therefore never be 00239 * NULL. 00240 * 00241 * Current <alertable_handle_events> is identical to 00242 * <handle_events>. 00243 */ 00244 virtual int handle_events (ACE_Time_Value &max_wait_time); 00245 virtual int alertable_handle_events (ACE_Time_Value &max_wait_time); 00246 00247 // = Event handling control. 00248 00249 /** 00250 * Return the status of Reactor. If this function returns 0, the reactor is 00251 * actively handling events. If it returns non-zero, <handling_events> and 00252 * <handle_alertable_events> return -1 immediately. 00253 */ 00254 virtual int deactivated (void); 00255 00256 /** 00257 * Control whether the Reactor will handle any more incoming events or not. 00258 * If <do_stop> == 1, the Reactor will be disabled. By default, a reactor 00259 * is in active state and can be deactivated/reactived as wish. 00260 */ 00261 virtual void deactivate (int do_stop); 00262 00263 // = Register and remove <ACE_Event_Handler>s. 00264 /** 00265 * Register a <eh> with a particular <mask>. Note that the 00266 * <Select_Reactor> will call <ACE_Event_Handler::get_handle> to 00267 * extract the underlying I/O handle. 00268 */ 00269 virtual int register_handler (ACE_Event_Handler *eh, 00270 ACE_Reactor_Mask mask); 00271 00272 /** 00273 * Register a <eh> with a particular <mask>. Note that since the 00274 * <handle> is given the Select_Reactor will *not* call 00275 * <ACE_Event_Handler::get_handle> to extract the underlying I/O 00276 * handle. 00277 */ 00278 virtual int register_handler (ACE_HANDLE handle, 00279 ACE_Event_Handler *eh, 00280 ACE_Reactor_Mask mask); 00281 00282 #if defined (ACE_WIN32) 00283 00284 // Originally this interface was available for all platforms, but 00285 // because ACE_HANDLE is an int on non-Win32 platforms, compilers 00286 // are not able to tell the difference between 00287 // register_handler(ACE_Event_Handler*,ACE_Reactor_Mask) and 00288 // register_handler(ACE_Event_Handler*,ACE_HANDLE). Therefore, we 00289 // have restricted this method to Win32 only. 00290 00291 /// Not implemented. 00292 virtual int register_handler (ACE_Event_Handler *event_handler, 00293 ACE_HANDLE event_handle = ACE_INVALID_HANDLE); 00294 00295 #endif /* ACE_WIN32 */ 00296 00297 /// Not implemented. 00298 virtual int register_handler (ACE_HANDLE event_handle, 00299 ACE_HANDLE io_handle, 00300 ACE_Event_Handler *event_handler, 00301 ACE_Reactor_Mask mask); 00302 00303 /// Register <eh> with all the <handles> in the <Handle_Set>. 00304 virtual int register_handler (const ACE_Handle_Set &handles, 00305 ACE_Event_Handler *eh, 00306 ACE_Reactor_Mask mask); 00307 00308 /** 00309 * Register <new_sh> to handle the signal <signum> using the 00310 * <new_disp>. Returns the <old_sh> that was previously registered 00311 * (if any), along with the <old_disp> of the signal handler. 00312 */ 00313 virtual int register_handler (int signum, 00314 ACE_Event_Handler *new_sh, 00315 ACE_Sig_Action *new_disp = 0, 00316 ACE_Event_Handler **old_sh = 0, 00317 ACE_Sig_Action *old_disp = 0); 00318 00319 /// Registers <new_sh> to handle a set of signals <sigset> using the 00320 /// <new_disp>. 00321 virtual int register_handler (const ACE_Sig_Set &sigset, 00322 ACE_Event_Handler *new_sh, 00323 ACE_Sig_Action *new_disp = 0); 00324 00325 /** 00326 * Removes the <mask> binding of <eh> from the Select_Reactor. If 00327 * there are no more bindings for this <eh> then it is removed from 00328 * the Select_Reactor. Note that the Select_Reactor will call 00329 * <ACE_Event_Handler::get_handle> to extract the underlying I/O 00330 * handle. 00331 */ 00332 virtual int remove_handler (ACE_Event_Handler *eh, 00333 ACE_Reactor_Mask mask); 00334 00335 /** 00336 * Removes the <mask> bind of <Event_Handler> whose handle is 00337 * <handle> from the Select_Reactor. If there are no more bindings 00338 * for this <eh> then it is removed from the Select_Reactor. 00339 */ 00340 virtual int remove_handler (ACE_HANDLE handle, 00341 ACE_Reactor_Mask); 00342 00343 /** 00344 * Removes all the <mask> bindings for handles in the <handle_set> 00345 * bind of <Event_Handler>. If there are no more bindings for any 00346 * of these handlers then they are removed from the Select_Reactor. 00347 */ 00348 virtual int remove_handler (const ACE_Handle_Set &handle_set, 00349 ACE_Reactor_Mask); 00350 00351 /** 00352 * Remove the ACE_Event_Handler currently associated with <signum>. 00353 * <sigkey> is ignored in this implementation since there is only 00354 * one instance of a signal handler. Install the new disposition 00355 * (if given) and return the previous disposition (if desired by the 00356 * caller). Returns 0 on success and -1 if <signum> is invalid. 00357 */ 00358 virtual int remove_handler (int signum, 00359 ACE_Sig_Action *new_disp, 00360 ACE_Sig_Action *old_disp = 0, 00361 int sigkey = -1); 00362 00363 /// Calls <remove_handler> for every signal in <sigset>. 00364 virtual int remove_handler (const ACE_Sig_Set &sigset); 00365 00366 // = Suspend and resume Handlers. 00367 00368 /// Temporarily suspend the <Event_Handler> associated with <eh>. 00369 virtual int suspend_handler (ACE_Event_Handler *eh); 00370 00371 /// Temporarily suspend the <Event_Handler> associated with <handle>. 00372 virtual int suspend_handler (ACE_HANDLE handle); 00373 00374 /// Suspend all <handles> in handle set temporarily. 00375 virtual int suspend_handler (const ACE_Handle_Set &handles); 00376 00377 /// Suspend all the <Event_Handlers> in the Select_Reactor. 00378 virtual int suspend_handlers (void); 00379 00380 /// Resume a temporarily suspend <Event_Handler> associated with 00381 /// <eh>. 00382 virtual int resume_handler (ACE_Event_Handler *eh); 00383 00384 /// Resume a temporarily suspended <Event_Handler> associated with 00385 /// <handle>. 00386 virtual int resume_handler (ACE_HANDLE handle); 00387 00388 /// Resume all <handles> in handle set. 00389 virtual int resume_handler (const ACE_Handle_Set &handles); 00390 00391 /// Resume all the <Event_Handlers> in the Select_Reactor. 00392 virtual int resume_handlers (void); 00393 00394 /** 00395 * Return 1 if we any event associations were made by the reactor 00396 * for the handles that it waits on, 0 otherwise. Since the 00397 * Select_Reactor does not do any event associations, this function 00398 * always return 0. 00399 */ 00400 virtual int uses_event_associations (void); 00401 00402 // = Timer management. 00403 /** 00404 * Schedule an ACE_Event_Handler that will expire after an amount 00405 * of time. The return value of this method, a timer_id value, 00406 * uniquely identifies the event_handler in the ACE_Reactor's 00407 * internal list of timers. 00408 * This timer_id value can be used to cancel the timer 00409 * with the cancel_timer() call. 00410 * 00411 * @see cancel_timer() 00412 * @see reset_timer_interval() 00413 * 00414 * @param event_handler Event handler to schedule on reactor 00415 * @param arg Argument passed to the handle_timeout() method of event_handler 00416 * @param delay Time interval after which the timer will expire 00417 * @param interval Time interval after which the timer will be automatically rescheduled 00418 * @return -1 on failure, a timer_id value on success 00419 */ 00420 virtual long schedule_timer (ACE_Event_Handler * event_handler, 00421 const void *arg, 00422 const ACE_Time_Value &delay, 00423 const ACE_Time_Value &interval = ACE_Time_Value::zero); 00424 00425 /** 00426 * Resets the interval of the timer represented by <timer_id> to 00427 * <interval>, which is specified in relative time to the current 00428 * <gettimeofday>. If <interval> is equal to 00429 * <ACE_Time_Value::zero>, the timer will become a non-rescheduling 00430 * timer. Returns 0 if successful, -1 if not. 00431 */ 00432 virtual int reset_timer_interval (long timer_id, 00433 const ACE_Time_Value &interval); 00434 00435 /** 00436 * Cancel all <event_handlers> that match the address of 00437 * <event_handler>. If <dont_call_handle_close> is 0 then the 00438 * <handle_close> method of <event_handler> will be invoked. 00439 * Returns number of handler's cancelled. 00440 */ 00441 virtual int cancel_timer (ACE_Event_Handler *event_handler, 00442 int dont_call_handle_close = 1); 00443 00444 /** 00445 * Cancel the single <ACE_Event_Handler> that matches the <timer_id> 00446 * value (which was returned from the <schedule> method). If arg is 00447 * non-NULL then it will be set to point to the ``magic cookie'' 00448 * argument passed in when the <Event_Handler> was registered. This 00449 * makes it possible to free up the memory and avoid memory leaks. 00450 * If <dont_call_handle_close> is 0 then the <handle_close> method 00451 * of <event_handler> will be invoked. Returns 1 if cancellation 00452 * succeeded and 0 if the <timer_id> wasn't found. 00453 */ 00454 virtual int cancel_timer (long timer_id, 00455 const void **arg = 0, 00456 int dont_call_handle_close = 1); 00457 00458 // = High-level Event_Handler scheduling operations 00459 00460 /// ADD the dispatch MASK "bit" bound with the <eh> and the <mask>. 00461 virtual int schedule_wakeup (ACE_Event_Handler *eh, 00462 ACE_Reactor_Mask mask); 00463 00464 /// ADD the dispatch MASK "bit" bound with the <handle> and the <mask>. 00465 virtual int schedule_wakeup (ACE_HANDLE handle, 00466 ACE_Reactor_Mask mask); 00467 00468 /// CLR the dispatch MASK "bit" bound with the <eh> and the <mask>. 00469 virtual int cancel_wakeup (ACE_Event_Handler *eh, 00470 ACE_Reactor_Mask mask); 00471 00472 /// CLR the dispatch MASK "bit" bound with the <handle> and the <mask>. 00473 virtual int cancel_wakeup (ACE_HANDLE handle, 00474 ACE_Reactor_Mask mask); 00475 00476 // = Notification methods. 00477 /** 00478 * Called by a thread when it wants to unblock the Select_Reactor. 00479 * This wakeups the <ACE_Select_Reactor> if currently blocked in 00480 * <select>/<poll>. Pass over both the <Event_Handler> *and* the 00481 * <mask> to allow the caller to dictate which <Event_Handler> 00482 * method the <Select_Reactor> will invoke. The <ACE_Time_Value> 00483 * indicates how long to blocking trying to notify the 00484 * <Select_Reactor>. If <timeout> == 0, the caller will block until 00485 * action is possible, else will wait until the relative time 00486 * specified in *<timeout> elapses). 00487 */ 00488 virtual int notify (ACE_Event_Handler * = 0, 00489 ACE_Reactor_Mask = ACE_Event_Handler::EXCEPT_MASK, 00490 ACE_Time_Value * = 0); 00491 00492 /** 00493 * Set the maximum number of times that the 00494 * <ACE_Select_Reactor_Notify::handle_input> method will iterate and 00495 * dispatch the <ACE_Event_Handlers> that are passed in via the 00496 * notify pipe before breaking out of its <recv> loop. By default, 00497 * this is set to -1, which means "iterate until the pipe is empty." 00498 * Setting this to a value like "1 or 2" will increase "fairness" 00499 * (and thus prevent starvation) at the expense of slightly higher 00500 * dispatching overhead. 00501 */ 00502 virtual void max_notify_iterations (int); 00503 00504 /** 00505 * Get the maximum number of times that the 00506 * <ACE_Select_Reactor_Notify::handle_input> method will iterate and 00507 * dispatch the <ACE_Event_Handlers> that are passed in via the 00508 * notify pipe before breaking out of its <recv> loop. 00509 */ 00510 virtual int max_notify_iterations (void); 00511 00512 /// Get the existing restart value. 00513 virtual int restart (void); 00514 00515 /// Set a new value for restart and return the original value. 00516 virtual int restart (int r); 00517 00518 /// Set position that the main ACE_Select_Reactor thread is requeued in the 00519 /// list of waiters during a <notify> callback. 00520 virtual void requeue_position (int); 00521 00522 /// Get position that the main ACE_Select_Reactor thread is requeued in the 00523 /// list of waiters during a <notify> callback. 00524 virtual int requeue_position (void); 00525 00526 // = Low-level wait_set mask manipulation methods. 00527 /// GET/SET/ADD/CLR the dispatch mask "bit" bound with the <eh> and 00528 /// <mask>. 00529 virtual int mask_ops (ACE_Event_Handler *eh, 00530 ACE_Reactor_Mask mask, 00531 int ops); 00532 00533 /// GET/SET/ADD/CLR the dispatch MASK "bit" bound with the <handle> 00534 /// and <mask>. 00535 virtual int mask_ops (ACE_HANDLE handle, 00536 ACE_Reactor_Mask mask, 00537 int ops); 00538 00539 // = Low-level ready_set mask manipulation methods. 00540 /// GET/SET/ADD/CLR the ready "bit" bound with the <eh> and <mask>. 00541 virtual int ready_ops (ACE_Event_Handler *eh, 00542 ACE_Reactor_Mask mask, 00543 int ops); 00544 00545 /// GET/SET/ADD/CLR the ready "bit" bound with the <handle> and <mask>. 00546 virtual int ready_ops (ACE_HANDLE handle, 00547 ACE_Reactor_Mask, 00548 int ops); 00549 00550 /// Wake up all threads in waiting in the event loop 00551 virtual void wakeup_all_threads (void); 00552 00553 // = Only the owner thread can perform a <handle_events>. 00554 00555 /// Set the new owner of the thread and return the old owner. 00556 virtual int owner (ACE_thread_t n_id, ACE_thread_t *o_id = 0); 00557 00558 /// Return the current owner of the thread. 00559 virtual int owner (ACE_thread_t *); 00560 00561 // = Miscellaneous Handler operations. 00562 /** 00563 * Check to see if <handle> is associated with a valid Event_Handler 00564 * bound to <mask>. Return the <eh> associated with this <handler> 00565 * if <eh> != 0. 00566 */ 00567 virtual int handler (ACE_HANDLE handle, 00568 ACE_Reactor_Mask mask, 00569 ACE_Event_Handler **eh = 0); 00570 00571 /** 00572 * Check to see if <signum> is associated with a valid Event_Handler 00573 * bound to a signal. Return the <eh> associated with this 00574 * <handler> if <eh> != 0. 00575 */ 00576 virtual int handler (int signum, 00577 ACE_Event_Handler ** = 0); 00578 00579 /// Returns true if we've been successfully initialized, else false. 00580 virtual int initialized (void); 00581 00582 /// Returns the current size of the Reactor's internal descriptor 00583 /// table. 00584 virtual size_t size (void) const; 00585 00586 /** 00587 * Returns a reference to the <ACE_Select_Reactor_Token> that is 00588 * used to serialize the internal Select_Reactor's processing logic. 00589 * This can be useful for situations where you need to avoid 00590 * deadlock efficiently when <ACE_Event_Handlers> are used in 00591 * multiple threads. 00592 */ 00593 virtual ACE_Lock &lock (void); 00594 00595 /// Dump the state of an object. 00596 virtual void dump (void) const; 00597 00598 /// Declare the dynamic allocation hooks. 00599 ACE_ALLOC_HOOK_DECLARE; 00600 00601 protected: 00602 // = Internal methods that do the actual work. 00603 00604 // All of these methods assume that the <Select_Reactor>'s token 00605 // lock is held by the public methods that call down to them. 00606 00607 /// Do the work of actually binding the <handle> and <eh> with the 00608 /// <mask>. 00609 virtual int register_handler_i (ACE_HANDLE handle, 00610 ACE_Event_Handler *eh, 00611 ACE_Reactor_Mask mask); 00612 00613 /// Register a set of <handles>. 00614 virtual int register_handler_i (const ACE_Handle_Set &handles, 00615 ACE_Event_Handler *handler, 00616 ACE_Reactor_Mask mask); 00617 00618 /// Do the work of actually unbinding the <handle> and <eh> with the 00619 /// <mask>. 00620 virtual int remove_handler_i (ACE_HANDLE handle, 00621 ACE_Reactor_Mask); 00622 00623 /// Remove a set of <handles>. 00624 virtual int remove_handler_i (const ACE_Handle_Set &handles, 00625 ACE_Reactor_Mask); 00626 00627 /// Suspend the <Event_Handler> associated with <handle> 00628 virtual int suspend_i (ACE_HANDLE handle); 00629 00630 /// Check to see if the <Event_Handler> associated with <handle> is 00631 /// suspended. Returns 0 if not, 1 if so. 00632 virtual int is_suspended_i (ACE_HANDLE handle); 00633 00634 /// Resume the <Event_Handler> associated with <handle> 00635 virtual int resume_i (ACE_HANDLE handle); 00636 00637 /// Implement the public <handler> method. 00638 virtual int handler_i (ACE_HANDLE handle, 00639 ACE_Reactor_Mask, 00640 ACE_Event_Handler ** = 0); 00641 00642 /// Implement the public <handler> method. 00643 virtual int handler_i (int signum, ACE_Event_Handler ** = 0); 00644 00645 /** 00646 * Check if there are any HANDLEs enabled in the <ready_set_>, and 00647 * if so, update the <handle_set> and return the number ready. If 00648 * there aren't any HANDLEs enabled return 0. 00649 */ 00650 virtual int any_ready (ACE_Select_Reactor_Handle_Set &handle_set); 00651 00652 /// Implement the <any_ready> method, assuming that the Sig_Guard is 00653 /// beign held 00654 virtual int any_ready_i (ACE_Select_Reactor_Handle_Set &handle_set); 00655 00656 /// Take corrective action when errors occur. 00657 virtual int handle_error (void); 00658 00659 /// Make sure the handles are all valid. 00660 virtual int check_handles (void); 00661 00662 /// Wait for events to occur. 00663 virtual int wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &, 00664 ACE_Time_Value *); 00665 00666 // = Dispatching methods. 00667 00668 /** 00669 * Template Method that dispatches <ACE_Event_Handler>s for time 00670 * events, I/O events, and signal events. Returns the total number 00671 * of <ACE_Event_Handler>s that were dispatched or -1 if something 00672 * goes wrong. 00673 */ 00674 virtual int dispatch (int nfound, 00675 ACE_Select_Reactor_Handle_Set &); 00676 00677 /** 00678 * Dispatch all timer handlers that have expired. Returns -1 if the 00679 * state of the <wait_set_> has changed, else 0. 00680 * <number_dispatched> is set to the number of timer handlers 00681 * dispatched. 00682 */ 00683 virtual int dispatch_timer_handlers (int &number_dispatched); 00684 00685 /** 00686 * Dispatch any notification handlers. Returns -1 if the state of 00687 * the <wait_set_> has changed, else returns number of handlers 00688 * notified. 00689 */ 00690 virtual int dispatch_notification_handlers (ACE_Select_Reactor_Handle_Set &dispatch_set, 00691 int &number_of_active_handles, 00692 int &number_of_handlers_dispatched); 00693 00694 /** 00695 * Dispatch all the input/output/except handlers that are enabled in 00696 * the <dispatch_set>. Updates <number_of_active_handles> and 00697 * <number_of_handlers_dispatched> according to the behavior of the 00698 * number Returns -1 if the state of the <wait_set_> has changed, 00699 * else 0. 00700 */ 00701 virtual int dispatch_io_handlers (ACE_Select_Reactor_Handle_Set &dispatch_set, 00702 int &number_of_active_handles, 00703 int &number_of_handlers_dispatched); 00704 00705 /** 00706 * Factors the dispatching of an io handle set (each WRITE, EXCEPT 00707 * or READ set of handles). It updates the 00708 * <number_of_handlers_dispatched> and invokes this->notify_handle 00709 * for all the handles in <dispatch_set> using the <mask>, 00710 * <ready_set> and <callback> parameters. Must return -1 if 00711 * this->state_changed otherwise it must return 0. 00712 */ 00713 virtual int dispatch_io_set (int number_of_active_handles, 00714 int &number_of_handlers_dispatched, 00715 int mask, 00716 ACE_Handle_Set& dispatch_mask, 00717 ACE_Handle_Set& ready_mask, 00718 ACE_EH_PTMF callback); 00719 00720 /// Notify the appropriate <callback> in the context of the <eh> 00721 /// associated with <handle> that a particular event has occurred. 00722 virtual void notify_handle (ACE_HANDLE handle, 00723 ACE_Reactor_Mask mask, 00724 ACE_Handle_Set &, 00725 ACE_Event_Handler *eh, 00726 ACE_EH_PTMF callback); 00727 00728 /// Enqueue ourselves into the list of waiting threads at the 00729 /// appropriate point specified by <requeue_position_>. 00730 virtual void renew (void); 00731 00732 /// Synchronization token for the MT_SAFE ACE_Select_Reactor. 00733 ACE_SELECT_REACTOR_TOKEN token_; 00734 00735 /// Adapter used to return internal lock to outside world. 00736 ACE_Lock_Adapter<ACE_SELECT_REACTOR_TOKEN> lock_adapter_; 00737 00738 /// Release the token lock when a Win32 structured exception occurs. 00739 int release_token (void); 00740 00741 /// Stops the VC++ compiler from bitching about exceptions and destructors 00742 int handle_events_i (ACE_Time_Value *max_wait_time = 0); 00743 00744 /// This flag is used to keep track of whether we are actively handling 00745 /// events or not. 00746 sig_atomic_t deactivated_; 00747 00748 /** 00749 * If 0 then the Reactor will not mask the signals during the event 00750 * dispatching. This is useful for applications that do not 00751 * register any signal handlers and want to reduce the overhead 00752 * introduce by the kernel level locks required to change the mask. 00753 */ 00754 int mask_signals_; 00755 00756 private: 00757 /// Deny access since member-wise won't work... 00758 ACE_UNIMPLEMENTED_FUNC (ACE_Select_Reactor_T (const ACE_Select_Reactor_T<ACE_SELECT_REACTOR_TOKEN> &)) 00759 ACE_UNIMPLEMENTED_FUNC (ACE_Select_Reactor_T<ACE_SELECT_REACTOR_TOKEN> &operator= (const ACE_Select_Reactor_T<ACE_SELECT_REACTOR_TOKEN> &) ) 00760 }; 00761 00762 // @@ The latest version of SunCC can't grok the code if we put inline 00763 // function here. Therefore, we temporarily disable the code here. 00764 // We shall turn this back on once we know the problem gets fixed. 00765 #if 0 // defined (__ACE_INLINE__) 00766 #include "ace/Select_Reactor_T.i" 00767 #endif /* __ACE_INLINE__ */ 00768 00769 #if defined (ACE_TEMPLATES_REQUIRE_SOURCE) 00770 #include "ace/Select_Reactor_T.cpp" 00771 #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ 00772 00773 #if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) 00774 #pragma implementation ("Select_Reactor_T.cpp") 00775 #endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ 00776 00777 #include "ace/post.h" 00778 #endif /* ACE_SELECT_REACTOR_T_H */
1.2.14 written by Dimitri van Heesch,
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