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Reactor_Impl.h

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00001 /* -*- C++ -*- */
00002 
00003 //=============================================================================
00004 /**
00005  *  @file    Reactor_Impl.h
00006  *
00007  *  $Id: Reactor_Impl.h,v 1.1.1.4 2003/02/21 18:36:32 chad Exp $
00008  *
00009  *  @author Irfan Pyarali
00010  */
00011 //=============================================================================
00012 
00013 
00014 #ifndef ACE_REACTOR_IMPL_H
00015 #define ACE_REACTOR_IMPL_H
00016 #include "ace/pre.h"
00017 
00018 // Timer Queue is a complicated template class. A simple forward
00019 // declaration will not work
00020 #include "ace/Timer_Queue.h"
00021 
00022 #if !defined (ACE_LACKS_PRAGMA_ONCE)
00023 # pragma once
00024 #endif /* ACE_LACKS_PRAGMA_ONCE */
00025 
00026 // Event_Handler.h contains the definition of ACE_Reactor_Mask
00027 #include "ace/Event_Handler.h"
00028 
00029 // We are using 4 or 5 signal classes, we could forward declare
00030 // them.... But Timer_Queue_T.h includes Signal.h, so I don't think
00031 // forward declaration will be useful here
00032 #include "ace/Signal.h"
00033 
00034 // Forward decls
00035 class ACE_Handle_Set;
00036 class ACE_Reactor_Impl;
00037 
00038 /**
00039  * @class ACE_Reactor_Notify
00040  *
00041  * @brief Abstract class for unblocking an <ACE_Reactor_Impl> from its
00042  * event loop.
00043  */
00044 class ACE_Export ACE_Reactor_Notify : public ACE_Event_Handler
00045 {
00046 public:
00047   // = Initialization and termination methods.
00048   virtual int open (ACE_Reactor_Impl *,
00049                     ACE_Timer_Queue *timer_queue = 0,
00050                     int disable_notify = 0) = 0;
00051   virtual int close (void) = 0;
00052 
00053   /**
00054    * Called by a thread when it wants to unblock the <Reactor_Impl>.
00055    * This wakeups the <Reactor_Impl> if currently blocked.  Pass over
00056    * both the <Event_Handler> *and* the <mask> to allow the caller to
00057    * dictate which <Event_Handler> method the <Reactor_Impl> will
00058    * invoke.  The <ACE_Time_Value> indicates how long to blocking
00059    * trying to notify the <Reactor_Impl>.  If <timeout> == 0, the
00060    * caller will block until action is possible, else will wait until
00061    * the relative time specified in *<timeout> elapses).
00062    */
00063   virtual int notify (ACE_Event_Handler * = 0,
00064                       ACE_Reactor_Mask = ACE_Event_Handler::EXCEPT_MASK,
00065                       ACE_Time_Value * = 0) = 0;
00066 
00067   /// Handles pending threads (if any) that are waiting to unblock the
00068   /// <Reactor_Impl>.
00069   virtual int dispatch_notifications (int &number_of_active_handles,
00070                                       ACE_Handle_Set &rd_mask) = 0;
00071 
00072   /// Returns the ACE_HANDLE of the notify pipe on which the reactor
00073   /// is listening for notifications so that other threads can unblock
00074   /// the <Reactor_Impl>
00075   virtual ACE_HANDLE notify_handle (void) = 0;
00076 
00077   /// Verify whether the buffer has dispatchable info  or not.
00078   virtual int is_dispatchable (ACE_Notification_Buffer &buffer)= 0;
00079 
00080   /// Handle one of the notify call on the <handle>. This could be
00081   /// because of a thread trying to unblock the <Reactor_Impl>
00082   virtual int dispatch_notify (ACE_Notification_Buffer &buffer) = 0;
00083 
00084   /// Read one of the notify call on the <handle> into the
00085   /// <buffer>. This could be because of a thread trying to unblock
00086   /// the <Reactor_Impl>
00087   virtual int read_notify_pipe (ACE_HANDLE handle,
00088                                 ACE_Notification_Buffer &buffer) = 0;
00089   /**
00090    * Set the maximum number of times that the <handle_input> method
00091    * will iterate and dispatch the <ACE_Event_Handlers> that are
00092    * passed in via the notify queue before breaking out of the event
00093    * loop.  By default, this is set to -1, which means "iterate until
00094    * the queue is empty."  Setting this to a value like "1 or 2" will
00095    * increase "fairness" (and thus prevent starvation) at the expense
00096    * of slightly higher dispatching overhead.
00097    */
00098   virtual void max_notify_iterations (int) = 0;
00099 
00100   /**
00101    * Get the maximum number of times that the <handle_input> method
00102    * will iterate and dispatch the <ACE_Event_Handlers> that are
00103    * passed in via the notify queue before breaking out of its event
00104    * loop.
00105    */
00106   virtual int max_notify_iterations (void) = 0;
00107 
00108   /**
00109    * Purge any notifications pending in this reactor for the specified
00110    * <ACE_Event_Handler> object. Returns the number of notifications
00111    * purged. Returns -1 on error.
00112    */
00113   virtual int purge_pending_notifications (ACE_Event_Handler * = 0,
00114                                            ACE_Reactor_Mask    = ACE_Event_Handler::ALL_EVENTS_MASK) = 0;
00115 
00116   /// Dump the state of an object.
00117   virtual void dump (void) const = 0;
00118 };
00119 
00120 /**
00121  * @class ACE_Reactor_Impl
00122  *
00123  * @brief An abstract class for implementing the Reactor Pattern.
00124  */
00125 class ACE_Export ACE_Reactor_Impl
00126 {
00127 public:
00128   /// Close down and release all resources.
00129   virtual ~ACE_Reactor_Impl (void) {}
00130 
00131   /// Initialization.
00132   virtual int open (size_t size,
00133                     int restart = 0,
00134                     ACE_Sig_Handler * = 0,
00135                     ACE_Timer_Queue * = 0,
00136                     int disable_notify_pipe = 0,
00137                     ACE_Reactor_Notify * = 0) = 0;
00138 
00139   /**
00140    * Returns 0, if the size of the current message has been put in
00141    * <size> Returns -1, if not.  ACE_HANDLE allows the reactor to
00142    * check if the caller is valid.
00143    */
00144   virtual int current_info (ACE_HANDLE, size_t & /* size */) = 0;
00145 
00146   /// Use a user specified signal handler instead.
00147   virtual int set_sig_handler (ACE_Sig_Handler *signal_handler) = 0;
00148 
00149   /// @deprecated The following method is deprecated.  Use <timer_queue> instead.
00150   /// Set a user specified timer queue.
00151   virtual int set_timer_queue (ACE_Timer_Queue *tq) = 0;
00152 
00153   /// Set a user-specified timer queue.
00154   virtual int timer_queue (ACE_Timer_Queue *tq) = 0;
00155 
00156   /// Return the current <ACE_Timer_Queue>.
00157   virtual ACE_Timer_Queue *timer_queue (void) const = 0;
00158 
00159   /// Close down and release all resources.
00160   virtual int close (void) = 0;
00161 
00162   // = Event loop drivers.
00163   /**
00164    * Returns non-zero if there are I/O events "ready" for dispatching,
00165    * but does not actually dispatch the event handlers.  By default,
00166    * don't block while checking this, i.e., "poll".
00167    */
00168   virtual int work_pending (const ACE_Time_Value &max_wait_time =  ACE_Time_Value::zero)  = 0;
00169 
00170   /**
00171    * This event loop driver blocks for up to <max_wait_time> before
00172    * returning.  It will return earlier if events occur.  Note that
00173    * <max_wait_time> can be 0, in which case this method blocks
00174    * indefinitely until events occur.
00175    *
00176    * <max_wait_time> is decremented to reflect how much time this call
00177    * took.  For instance, if a time value of 3 seconds is passed to
00178    * handle_events and an event occurs after 2 seconds,
00179    * <max_wait_time> will equal 1 second.  This can be used if an
00180    * application wishes to handle events for some fixed amount of
00181    * time.
00182    *
00183    * Returns the total number of <ACE_Event_Handler>s that were
00184    * dispatched, 0 if the <max_wait_time> elapsed without dispatching
00185    * any handlers, or -1 if an error occurs.
00186    *
00187    * The only difference between <alertable_handle_events> and
00188    * <handle_events> is that in the alertable case, the eventloop will
00189    * return when the system queues an I/O completion routine or an
00190    * Asynchronous Procedure Call.
00191    */
00192   virtual int handle_events (ACE_Time_Value *max_wait_time = 0) = 0;
00193   virtual int alertable_handle_events (ACE_Time_Value *max_wait_time = 0) = 0;
00194 
00195   /**
00196    * This method is just like the one above, except the
00197    * <max_wait_time> value is a reference and can therefore never be
00198    * NULL.
00199    *
00200    * The only difference between <alertable_handle_events> and
00201    * <handle_events> is that in the alertable case, the eventloop will
00202    * return when the system queues an I/O completion routine or an
00203    * Asynchronous Procedure Call.
00204    */
00205   virtual int handle_events (ACE_Time_Value &max_wait_time) = 0;
00206   virtual int alertable_handle_events (ACE_Time_Value &max_wait_time) = 0;
00207 
00208   // = Event handling control.
00209 
00210   /**
00211    * Return the status of Reactor.  If this function returns 0, the reactor is
00212    * actively handling events.  If it returns non-zero, <handling_events> and
00213    * <handle_alertable_events> return -1 immediately.
00214    */
00215   virtual int deactivated (void) = 0;
00216 
00217   /**
00218    * Control whether the Reactor will handle any more incoming events or not.
00219    * If <do_stop> == 1, the Reactor will be disabled.  By default, a reactor
00220    * is in active state and can be deactivated/reactived as wish.
00221    */
00222   virtual void deactivate (int do_stop) = 0;
00223 
00224   // = Register and remove Handlers.
00225 
00226   /// Register <event_handler> with <mask>.  The I/O handle will always
00227   /// come from <get_handle> on the <event_handler>.
00228   virtual int register_handler (ACE_Event_Handler *event_handler,
00229                                 ACE_Reactor_Mask mask) = 0;
00230 
00231   /// Register <event_handler> with <mask>.  The I/O handle is provided
00232   /// through the <io_handle> parameter.
00233   virtual int register_handler (ACE_HANDLE io_handle,
00234                                 ACE_Event_Handler *event_handler,
00235                                 ACE_Reactor_Mask mask) = 0;
00236 
00237 #if defined (ACE_WIN32)
00238 
00239   // Originally this interface was available for all platforms, but
00240   // because ACE_HANDLE is an int on non-Win32 platforms, compilers
00241   // are not able to tell the difference between
00242   // register_handler(ACE_Event_Handler*,ACE_Reactor_Mask) and
00243   // register_handler(ACE_Event_Handler*,ACE_HANDLE). Therefore, we
00244   // have restricted this method to Win32 only.
00245 
00246   /**
00247    * Register an <event_handler> that will be notified when
00248    * <event_handle> is signaled.  Since no event mask is passed
00249    * through this interface, it is assumed that the <event_handle>
00250    * being passed in is an event handle and not an I/O handle.
00251    */
00252   virtual int register_handler (ACE_Event_Handler *event_handler,
00253                                 ACE_HANDLE event_handle = ACE_INVALID_HANDLE) = 0;
00254 
00255 #endif /* ACE_WIN32 */
00256 
00257   /**
00258    * Register an <event_handler> that will be notified when
00259    * <event_handle> is signaled.  <mask> specifies the network events
00260    * that the <event_handler> is interested in.
00261    */
00262   virtual int register_handler (ACE_HANDLE event_handle,
00263                                 ACE_HANDLE io_handle,
00264                                 ACE_Event_Handler *event_handler,
00265                                 ACE_Reactor_Mask mask) = 0;
00266 
00267   /// Register <event_handler> with all the <handles> in the <Handle_Set>.
00268   virtual int register_handler (const ACE_Handle_Set &handles,
00269                                 ACE_Event_Handler *event_handler,
00270                                 ACE_Reactor_Mask mask) = 0;
00271 
00272   /**
00273    * Register <new_sh> to handle the signal <signum> using the
00274    * <new_disp>.  Returns the <old_sh> that was previously registered
00275    * (if any), along with the <old_disp> of the signal handler.
00276    */
00277   virtual int register_handler (int signum,
00278                                 ACE_Event_Handler *new_sh,
00279                                 ACE_Sig_Action *new_disp = 0,
00280                                 ACE_Event_Handler **old_sh = 0,
00281                                 ACE_Sig_Action *old_disp = 0) = 0;
00282 
00283   /// Registers <new_sh> to handle a set of signals <sigset> using the
00284   /// <new_disp>.
00285   virtual int register_handler (const ACE_Sig_Set &sigset,
00286                                 ACE_Event_Handler *new_sh,
00287                                 ACE_Sig_Action *new_disp = 0) = 0;
00288 
00289   /**
00290    * Removes <event_handler>.  Note that the I/O handle will be
00291    * obtained using <get_handle> method of <event_handler> .  If
00292    * <mask> == <ACE_Event_Handler::DONT_CALL> then the <handle_close>
00293    * method of the <event_handler> is not invoked.
00294    */
00295   virtual int remove_handler (ACE_Event_Handler *event_handler,
00296                               ACE_Reactor_Mask mask) = 0;
00297 
00298   /**
00299    * Removes <handle>.  If <mask> == <ACE_Event_Handler::DONT_CALL>
00300    * then the <handle_close> method of the associated <event_handler>
00301    * is not invoked.
00302    */
00303   virtual int remove_handler (ACE_HANDLE handle,
00304                               ACE_Reactor_Mask mask) = 0;
00305 
00306   /**
00307    * Removes all handles in <handle_set>.  If <mask> ==
00308    * <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of
00309    * the associated <event_handler>s is not invoked.
00310    */
00311   virtual int remove_handler (const ACE_Handle_Set &handle_set,
00312                               ACE_Reactor_Mask mask) = 0;
00313 
00314   /**
00315    * Remove the ACE_Event_Handler currently associated with <signum>.
00316    * Install the new disposition (if given) and return the previous
00317    * disposition (if desired by the caller).  Returns 0 on success and
00318    * -1 if <signum> is invalid.
00319    */
00320   virtual int remove_handler (int signum,
00321                               ACE_Sig_Action *new_disp,
00322                               ACE_Sig_Action *old_disp = 0,
00323                               int sigkey = -1) = 0;
00324 
00325   /// Calls <remove_handler> for every signal in <sigset>.
00326   virtual int remove_handler (const ACE_Sig_Set &sigset) = 0;
00327 
00328   // = Suspend and resume Handlers.
00329 
00330   /// Suspend <event_handler> temporarily.  Use
00331   /// <ACE_Event_Handler::get_handle> to get the handle.
00332   virtual int suspend_handler (ACE_Event_Handler *event_handler) = 0;
00333 
00334   /// Suspend <handle> temporarily.
00335   virtual int suspend_handler (ACE_HANDLE handle) = 0;
00336 
00337   /// Suspend all <handles> in handle set temporarily.
00338   virtual int suspend_handler (const ACE_Handle_Set &handles) = 0;
00339 
00340   /// Suspend all <handles> temporarily.
00341   virtual int suspend_handlers (void) = 0;
00342 
00343   /// Resume <event_handler>. Use <ACE_Event_Handler::get_handle> to
00344   /// get the handle.
00345   virtual int resume_handler (ACE_Event_Handler *event_handler) = 0;
00346 
00347   /// Resume <handle>.
00348   virtual int resume_handler (ACE_HANDLE handle) = 0;
00349 
00350   /// Resume all <handles> in handle set.
00351   virtual int resume_handler (const ACE_Handle_Set &handles) = 0;
00352 
00353   /// Resume all <handles>.
00354   virtual int resume_handlers (void) = 0;
00355 
00356   /// Does the reactor allow the application to resume the handle on
00357   /// its own ie. can it pass on the control of handle resumption to
00358   /// the application
00359   virtual int resumable_handler (void) = 0;
00360 
00361   /// Return 1 if we any event associations were made by the reactor
00362   /// for the handles that it waits on, 0 otherwise.
00363   virtual int uses_event_associations (void) = 0;
00364 
00365   // If we need to reset handles returned from accept/connect.
00366 
00367   // = Timer management.
00368 
00369   /**
00370    * Schedule an ACE_Event_Handler that will expire after an amount
00371    * of time.  The return value of this method, a timer_id value,
00372    * uniquely identifies the event_handler in the ACE_Reactor's
00373    * internal list of timers.
00374    * This timer_id value can be used to cancel the timer
00375    * with the cancel_timer() call.
00376    *
00377    * @see cancel_timer()
00378    * @see reset_timer_interval()
00379    *
00380    * @param event_handler  event handler to schedule on reactor
00381    * @param arg   argument passed to the handle_timeout() method of  event_handler
00382    * @param delay  time interval after which the timer will expire
00383    * @param interval  time interval after which the timer will be automatically rescheduled
00384    * @return -1 on failure, a timer_id value on success
00385    */
00386   virtual long schedule_timer (ACE_Event_Handler *event_handler,
00387                                const void *arg,
00388                                const ACE_Time_Value &delay,
00389                                const ACE_Time_Value &interval = ACE_Time_Value::zero) = 0;
00390 
00391   /**
00392    * Resets the interval of the timer represented by <timer_id> to
00393    * <interval>, which is specified in relative time to the current
00394    * <gettimeofday>.  If <interval> is equal to
00395    * <ACE_Time_Value::zero>, the timer will become a non-rescheduling
00396    * timer.  Returns 0 if successful, -1 if not.
00397    */
00398   virtual int reset_timer_interval (long timer_id,
00399                                     const ACE_Time_Value &interval) = 0;
00400 
00401   /// Cancel all Event_Handlers that match the address of
00402   /// <event_handler>.  Returns number of handlers cancelled.
00403   virtual int cancel_timer (ACE_Event_Handler *event_handler,
00404                             int dont_call_handle_close = 1) = 0;
00405 
00406   /**
00407    * Cancel the single Event_Handler that matches the <timer_id> value
00408    * (which was returned from the schedule method).  If arg is
00409    * non-NULL then it will be set to point to the ``magic cookie''
00410    * argument passed in when the Event_Handler was registered.  This
00411    * makes it possible to free up the memory and avoid memory leaks.
00412    * Returns 1 if cancellation succeeded and 0 if the <timer_id>
00413    * wasn't found.
00414    */
00415   virtual int cancel_timer (long timer_id,
00416                             const void **arg = 0,
00417                             int dont_call_handle_close = 1) = 0;
00418 
00419   // = High-level Event_Handler scheduling operations
00420 
00421   /// Add <masks_to_be_added> to the <event_handler>'s entry.
00422   /// <event_handler> must already have been registered.
00423   virtual int schedule_wakeup (ACE_Event_Handler *event_handler,
00424                                ACE_Reactor_Mask masks_to_be_added) = 0;
00425 
00426   /// Add <masks_to_be_added> to the <handle>'s entry.  <event_handler>
00427   /// associated with <handle> must already have been registered.
00428   virtual int schedule_wakeup (ACE_HANDLE handle,
00429                                ACE_Reactor_Mask masks_to_be_added) = 0;
00430 
00431   /// Clear <masks_to_be_cleared> from the <event_handler>'s entry.
00432   virtual int cancel_wakeup (ACE_Event_Handler *event_handler,
00433                              ACE_Reactor_Mask masks_to_be_cleared) = 0;
00434 
00435   /// Clear <masks_to_be_cleared> from the <handle>'s entry.
00436   virtual int cancel_wakeup (ACE_HANDLE handle,
00437                              ACE_Reactor_Mask masks_to_be_cleared) = 0;
00438 
00439   // = Notification methods.
00440 
00441   /**
00442    * Notify <event_handler> of <mask> event.  The <ACE_Time_Value>
00443    * indicates how long to blocking trying to notify.  If <timeout> ==
00444    * 0, the caller will block until action is possible, else will wait
00445    * until the relative time specified in <timeout> elapses).
00446    */
00447   virtual int notify (ACE_Event_Handler *event_handler = 0,
00448                       ACE_Reactor_Mask mask = ACE_Event_Handler::EXCEPT_MASK,
00449                       ACE_Time_Value * = 0) = 0;
00450 
00451   /**
00452    * Set the maximum number of times that ACE_Reactor_Impl will
00453    * iterate and dispatch the <ACE_Event_Handlers> that are passed in
00454    * via the notify queue before breaking out of its
00455    * <ACE_Message_Queue::dequeue> loop.  By default, this is set to
00456    * -1, which means "iterate until the queue is empty."  Setting this
00457    * to a value like "1 or 2" will increase "fairness" (and thus
00458    * prevent starvation) at the expense of slightly higher dispatching
00459    * overhead.
00460    */
00461   virtual void max_notify_iterations (int) = 0;
00462 
00463   /**
00464    * Get the maximum number of times that the ACE_Reactor_Impl will
00465    * iterate and dispatch the <ACE_Event_Handlers> that are passed in
00466    * via the notify queue before breaking out of its
00467    * <ACE_Message_Queue::dequeue> loop.
00468    */
00469   virtual int max_notify_iterations (void) = 0;
00470 
00471   /**
00472    * Purge any notifications pending in this reactor for the specified
00473    * <ACE_Event_Handler> object. Returns the number of notifications
00474    * purged. Returns -1 on error.
00475    */
00476   virtual int purge_pending_notifications (ACE_Event_Handler * = 0,
00477                                            ACE_Reactor_Mask    = ACE_Event_Handler::ALL_EVENTS_MASK) = 0;
00478 
00479   /**
00480    * Check to see if <handle> is associated with a valid Event_Handler
00481    * bound to <mask>.  Return the <event_handler> associated with this
00482    * <handler> if <event_handler> != 0.
00483    */
00484   virtual int handler (ACE_HANDLE handle,
00485                        ACE_Reactor_Mask mask,
00486                        ACE_Event_Handler **event_handler = 0) = 0;
00487 
00488   /**
00489    * Check to see if <signum> is associated with a valid Event_Handler
00490    * bound to a signal.  Return the <event_handler> associated with
00491    * this <handler> if <event_handler> != 0.
00492    */
00493   virtual int handler (int signum,
00494                        ACE_Event_Handler ** = 0) = 0;
00495 
00496   /// Returns true if Reactor has been successfully initialized, else
00497   /// false.
00498   virtual int initialized (void) = 0;
00499 
00500   /// Returns the current size of the Reactor's internal descriptor
00501   /// table.
00502   virtual size_t size (void) const = 0;
00503 
00504   /// Returns a reference to the Reactor's internal lock.
00505   virtual ACE_Lock &lock (void) = 0;
00506 
00507   /// Wake up all threads in waiting in the event loop
00508   virtual void wakeup_all_threads (void) = 0;
00509 
00510   /// Transfers ownership of Reactor_Impl to the <new_owner>.
00511   virtual int owner (ACE_thread_t new_owner, ACE_thread_t *old_owner = 0) = 0;
00512 
00513   /// Return the ID of the "owner" thread.
00514   virtual int owner (ACE_thread_t *owner) = 0;
00515 
00516   /// Get the existing restart value.
00517   virtual int restart (void) = 0;
00518 
00519   /// Set a new value for restart and return the original value.
00520   virtual int restart (int r) = 0;
00521 
00522   /// Set position of the owner thread.
00523   virtual void requeue_position (int) = 0;
00524 
00525   /// Get position of the owner thread.
00526   virtual int requeue_position (void) = 0;
00527 
00528   // = Low-level wait_set mask manipulation methods.
00529 
00530   /// GET/SET/ADD/CLR the dispatch mask "bit" bound with the
00531   /// <event_handler> and <mask>.
00532   virtual int mask_ops (ACE_Event_Handler *event_handler,
00533                         ACE_Reactor_Mask mask,
00534                         int ops) = 0;
00535 
00536   /// GET/SET/ADD/CLR the dispatch MASK "bit" bound with the <handle>
00537   /// and <mask>.
00538   virtual int mask_ops (ACE_HANDLE handle,
00539                         ACE_Reactor_Mask mask,
00540                         int ops) = 0;
00541 
00542   // = Low-level ready_set mask manipulation methods.
00543   /// GET/SET/ADD/CLR the ready "bit" bound with the <event_handler>
00544   /// and <mask>.
00545   virtual int ready_ops (ACE_Event_Handler *event_handler,
00546                          ACE_Reactor_Mask mask,
00547                          int ops) = 0;
00548 
00549   /// GET/SET/ADD/CLR the ready "bit" bound with the <handle> and <mask>.
00550   virtual int ready_ops (ACE_HANDLE handle,
00551                          ACE_Reactor_Mask,
00552                          int ops) = 0;
00553 
00554   /// Dump the state of an object.
00555   virtual void dump (void) const = 0;
00556 
00557   /// Declare the dynamic allocation hooks.
00558   ACE_ALLOC_HOOK_DECLARE;
00559 };
00560 
00561 #include "ace/post.h"
00562 #endif /* ACE_REACTOR_IMPL_H */

Generated on Mon Jun 16 11:21:02 2003 for ACE by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002